StatusLive Servers online11,701 Players54,561 Populated3,263 Wiped · 3 h144 Interval5 min Date29 OCT 2026

DWG RG-S14280Server sheetchecked 17d ago

Rogers Inc Skin Studio

Offline 179.65.161.182:28015 checked 17d ago

moddedcarbon
Connect
Players now 1/ 2 50% full
7-day average0peak –
Rank#14,280top 65%
Last wipe20d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rogers Inc Skin Studio
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct13 Oct14 Oct16 Oct17 Oct19 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Rogers Inc Skin Studio, and is it up?

Last seen 17 days 2 hours ago; right now Rogers Inc Skin Studio is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 11 October 2026.

In which location is Rogers Inc Skin Studio hosted?

No region is published by Rogers Inc Skin Studio. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 179.65.161.182:28015.

What Rust version is recorded for Rogers Inc Skin Studio?

On Windows, Rogers Inc Skin Studio runs Rust network protocol 2634 and build 167231. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for Rogers Inc Skin Studio?

Rogers Inc Skin Studio is not responding at the latest refresh; the last record of it online is 17 days 2 hours ago.

What rank has been recorded for Rogers Inc Skin Studio?

Player hours over seven days place Rogers Inc Skin Studio at #14,280, within the top 65% of ranked servers.

Schedules

On Rogers Inc Skin Studio, when do wipes occur?

Too few wipes are on record for Rogers Inc Skin Studio to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 20 days 10 hours ago.

Map and rules

Which settings does Rogers Inc Skin Studio run, and what rules?

The name of Rogers Inc Skin Studio records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.

What is the map for Rogers Inc Skin Studio?

Rogers Inc Skin Studio runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain Rogers Inc Skin Studio?

On Rust Graphs, Rogers Inc Skin Studio is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

On Rogers Inc Skin Studio, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): Slots: 2; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167231 (Build): Build: 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here are the tags Rogers Inc Skin Studio publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join Rogers Inc Skin Studio?

Enter client.connect 179.65.161.182:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp2
Max players Slots: 2.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs167231
Build Build: 167231.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded