StatusLive Servers online11,659 Players48,364 Populated3,165 Wiped · 3 h117 Interval5 min Date29 OCT 2026

DWG RG-S7386Server sheetchecked 6m ago

Staging PVE Australia (Carbon)

Online OC 180.150.91.79:26010 checked 6m ago

quad monthly wipes moddedcarbonpvesoftcore
Connect
Players now 0/ 40 0% full
7-day average0peak 2
Rank#7,386top 33% · #149 in OC
Last wipe19d agomonthly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75110:0009:0014:0021:0002:0007:00

Hourly average and peak, UTC.

Fig. 1Players on Staging PVE Australia (Carbon)
Fig. 2

Server performance

010020030040010:0009:0014:0021:0002:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers, top 70% in OC, and #410 of the quad servers (top 50%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

usual gap5.7 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 10 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 38 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 06:06 UTC19d ago 1 – running 0
Sun 4 Oct, 12:58 UTC24d ago 1 held half 5.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

Is Staging PVE Australia (Carbon) online, and what uptime has been recorded?

At this moment Staging PVE Australia (Carbon) is online. About 1 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 149 of 168 hours up, 89% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does Staging PVE Australia (Carbon) perform, as measured?

Average server fps over the last 48 hours is 181; the lowest was 106. Counted at its highest: 118,000 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,880 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for Staging PVE Australia (Carbon)?

The OC tag is how Staging PVE Australia (Carbon) lists itself in Oceania. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 180.150.91.79:26010 is its address.

What Rust version is recorded for Staging PVE Australia (Carbon)?

The platform is Windows and the version is Rust network protocol 2635 and build 169621 on Staging PVE Australia (Carbon). The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for Staging PVE Australia (Carbon)?

0 of 40 slots on Staging PVE Australia (Carbon) are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 2. Over the last 48 hours the busiest hour was 17:00 UTC, at an average of 1 players.

What rank has been recorded for Staging PVE Australia (Carbon)?

The same seven-day player-hour count places Staging PVE Australia (Carbon) at #149 within Oceania, #7,386 across all ranked servers and in the top 33% of them. #410 against other quad servers.

Wipe times

What is recorded on Staging PVE Australia (Carbon) on wipe day?

At their busiest, its recent wipes drew 1 players on average. 38 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

What wipe schedule has been recorded for Staging PVE Australia (Carbon)?

The force wipe is the only wipe at Staging PVE Australia (Carbon), once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 19 days 2 hours ago the current world was made. Its tags give a wipe schedule of one wipe per month.

Rules and settings

Which rules and settings are recorded for Staging PVE Australia (Carbon)?

No gather rate is stated in the name of Staging PVE Australia (Carbon). Groups: 4 players maximum (quad). It runs the softcore game mode, Part of your loot is kept: Facepunch's easier mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.

On which map is Staging PVE Australia (Carbon) played?

Staging PVE Australia (Carbon) runs a procedural map of size 4,500 with seed 354320, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does Staging PVE Australia (Carbon) appear among the Rust Graphs lists and filters?

On Rust Graphs, Staging PVE Australia (Carbon) is placed in these lists: Oceania servers, plotted, Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Region: Oceania; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly.

On Staging PVE Australia (Carbon), what is meant by each tag?

gmsoftcore (Game mode): An easier ruleset: softcore; mp40 (Max players): The slot count is 40; ts4 (Group limit): The team limit is 4; v2635 (Protocol): To join, your game must be on protocol 2635; cs169621 (Build): 169621 is the game build; ptsw (Networking): 'sw' is the network layer; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): No player combat: the threat comes from the world; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon; OC (Oceania): The server browser lists it under Oceania are the tags Staging PVE Australia (Carbon) publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is Staging PVE Australia (Carbon) joined?

Enter client.connect 180.150.91.79:26010 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/t3CSMukWdC.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptsw,$r?,v2635,^z,^y,^m,OC,^p,gmsoftcore,cs169621,ts4

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp40
Max players The slot count is 40.
ts4
Group limit The team limit is 4.
v2635
Protocol To join, your game must be on protocol 2635.
cs169621
Build 169621 is the game build.
ptsw
Networking 'sw' is the network layer.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Region

OC
Oceania The server browser lists it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded