DWG RG-S10127Server sheetchecked 2d ago
LinuxGSM X10SDV
Offline 180.165.51.44:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 01:40 UTC4d ago | 1 | – | running | 0 |
| Fri 23 Oct, 00:03 UTC7d ago | 0 | – | 2.1 days | 1 |
| Wed 21 Oct, 00:56 UTC8d ago | 1 | – | 2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is LinuxGSM X10SDV, and is it online now?
The current state of LinuxGSM X10SDV is offline, with the last sighting 2 days 14 hours ago. For the last 7 full days the record is 17 of 168 hours up, 10% of the time. First seen by Rust Graphs on 17 October 2026.
In which location is LinuxGSM X10SDV hosted?
There is no region published by LinuxGSM X10SDV. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 180.165.51.44:28015.
On which Rust version is LinuxGSM X10SDV running?
On Linux, LinuxGSM X10SDV runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Player data
How many players are plotted on LinuxGSM X10SDV?
LinuxGSM X10SDV is not responding at the latest refresh; the last record of it online is 2 days 14 hours ago. Averaged across seven days, the player count is 0, with a peak of 1.
What rank has been recorded for LinuxGSM X10SDV?
Player hours over seven days place LinuxGSM X10SDV at #10,127, within the top 45% of ranked servers.
Wipe times
What is recorded on LinuxGSM X10SDV on wipe day?
At their busiest, its recent wipes drew 1 players on average. At 4 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for LinuxGSM X10SDV?
No next wipe can be predicted for LinuxGSM X10SDV: its wipes fall at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 4 days 22 hours ago.
Map and rules
What settings and rules apply on LinuxGSM X10SDV?
The name of LinuxGSM X10SDV records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
What is the map for LinuxGSM X10SDV?
A procedural map, generated by the game, is what LinuxGSM X10SDV runs.
Lists and filters
On Rust Graphs, which lists and filters contain LinuxGSM X10SDV?
The Rust Graphs lists that carry LinuxGSM X10SDV are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meaning is attached to each tag on LinuxGSM X10SDV?
Tags published by LinuxGSM X10SDV, and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
How is LinuxGSM X10SDV joined?
Enter client.connect 180.165.51.44:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp5
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.