StatusLive Servers online11,908 Players102,404 Populated3,970 Wiped · 3 h409 Interval5 min Date29 OCT 2026

DWG RG-S13456Server sheetchecked 45d ago

Local Rust Server [No EAC]

Offline 181.215.65.75:28015 checked 45d ago

moddedoxide
Connect
Players now 1/ 50 2% full
7-day average0peak –
Rank#13,456no region published
Last wipe49d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Local Rust Server [No EAC]
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Local Rust Server [No EAC] online, and what uptime has been recorded?

The current state of Local Rust Server [No EAC] is offline, with the last sighting 45 days 11 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 14 September 2026 is when Rust Graphs first saw it.

In which location is Local Rust Server [No EAC] hosted?

There is no region published by Local Rust Server [No EAC]. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 181.215.65.75:28015 is its address.

On which Rust version is Local Rust Server [No EAC] running?

The platform is Windows and the version is Rust network protocol 2633 and build 163493 on Local Rust Server [No EAC]. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on Local Rust Server [No EAC]?

Local Rust Server [No EAC] is not responding at the latest refresh; the last record of it online is 45 days 11 hours ago.

Against other Rust servers, where is Local Rust Server [No EAC] placed?

Within the top – of all ranked servers: Local Rust Server [No EAC] at #13,456 for player hours, seven days recorded.

Schedules

On Local Rust Server [No EAC], when do wipes occur?

Too few wipes are on record for Local Rust Server [No EAC] to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 49 days 14 hours ago.

Map and rules

What settings and rules apply on Local Rust Server [No EAC]?

No gather rate is stated in the name of Local Rust Server [No EAC]. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is off.

On which map is Local Rust Server [No EAC] played?

Local Rust Server [No EAC] runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain Local Rust Server [No EAC]?

These Rust Graphs lists include Local Rust Server [No EAC]: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Local Rust Server [No EAC]?

Tags published by Local Rust Server [No EAC], and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to join; cs163493 (Build): Build: 163493; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join Local Rust Server [No EAC]?

Connect with client.connect 181.215.65.75:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Your game must match protocol 2633 to join.
cs163493
Build Build: 163493.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded