StatusLive Servers online11,811 Players72,496 Populated3,745 Wiped · 3 h137 Interval5 min Date27 OCT 2026

DWG RG-S3366Server sheetchecked 13m ago

don-server3

Online 182.166.83.131:28015 checked 13m ago

moddedcarbon
Connect
Players now 0/ 20 0% full
7-day average1peak 4
Rank#3,366top 15%
Last wipe26d agono schedule published
Next wipe8d 21hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Fig. 1Players on don-server3
Fig. 2

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence

wipe-day peak12players, last three wipes

Coming wipes

  1. 8d 21hThu 5 Nov, 19:00 UTCFW
  2. 36d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 12, 18 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:11 UTC FW26d ago 12 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for don-server3, and is it up?

At this moment don-server3 is online. About 10 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does don-server3 perform, as measured?

The last 48 hours give an average of 141 server fps and a floor of 85. Counted at its highest: 130,202 entities, buildings, deployables and the rest of the world included. 4,490 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

What location is recorded for don-server3?

A region is not published by don-server3. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 182.166.83.131:28015 is its address.

On which Rust version is don-server3 running?

Rust network protocol 2635 and build 168909 on Windows: that is what don-server3 runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on don-server3?

At the last refresh, don-server3 recorded 0 players across 20 slots. The seven-day mean is 1 players; the peak over the same period is 4. The 48-hour peak falls at 12:00 UTC, averaging 3 players.

What rank has been recorded for don-server3?

Player hours over seven days place don-server3 at #3,366, within the top 15% of ranked servers.

Wipe data

On don-server3, what does the data show for wipe day?

An average of 12 players was recorded at the busiest point of its recent wipes. At 18 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for don-server3?

The force wipe is the only wipe at don-server3, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 26 days 3 hours ago.

Rules and settings

Which settings does don-server3 run, and what rules?

The name of don-server3 records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

On which map is don-server3 played?

don-server3 runs a procedural map of size 4,250 with seed 1289664807, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain don-server3?

These Rust Graphs lists include don-server3: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on don-server3?

Tags published by don-server3, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp20 (Max players): 20 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

By what method do you join don-server3?

Connect with client.connect 182.166.83.131:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp20
Max players 20 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded