StatusLive Servers online11,800 Players73,970 Populated3,706 Wiped · 3 h107 Interval5 min Date28 OCT 2026

DWG RG-S14476Server sheetchecked 29d ago

srs

Offline EA 183.213.80.215:28015 checked 29d ago

monthly wipes vanilla
Connect
Players now 1/ 100 1% full
7-day average0peak –
Rank#14,476top 61% · #477 in EA
Last wipe31d agomonthly schedule
Next wipe7d 21hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on srs
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep1 Oct3 Oct4 Oct6 Oct

Top 61% of all ranked servers, top 87% in EA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for srs, and is it up?

The current state of srs is offline, with the last sighting 29 days 3 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 28 September 2026.

What location is recorded for srs?

The EA tag is how srs lists itself in Asia. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 183.213.80.215:28015.

What Rust version is recorded for srs?

Rust network protocol 2633 and build 165217 on Windows: that is what srs runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on srs?

srs is not responding at the latest refresh; the last record of it online is 29 days 3 hours ago.

In the rankings, which position does srs hold?

The same seven-day player-hour count places srs at #477 within Asia, #14,476 across all ranked servers and in the top 61% of them.

Schedules

On srs, when do wipes occur?

An estimate from the force wipe gives srs's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 31 days 5 hours ago the current world was made. A wipe every month is the schedule its tags set out.

Map and rules

What settings and rules apply on srs?

No gather rate is stated in the name of srs. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. Vanilla is the label it uses: facepunch's game, unaltered: rates, kits and rules are as shipped. VAC is off: that is Valve's anti-cheat.

Which map has srs loaded?

srs runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain srs?

On Rust Graphs, srs is placed in these lists: Rust community servers, plotted and Vanilla Rust servers. It is returned by these filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

On srs, what is meant by each tag?

Tags published by srs, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): 100 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; EA (East Asia): In the server browser it appears under East Asia. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to srs?

In Rust, press F1 and type client.connect 183.213.80.215:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^m,^v,EA,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players 100 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Region

EA
East Asia In the server browser it appears under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded