DWG RG-S9075Server sheetchecked 15h ago
UniversalLocks Oxide Production (28015)
Offline 184.144.242.31:28015 checked 15h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 01:33 UTC16h ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for UniversalLocks Oxide Production (28015), and is it up?
UniversalLocks Oxide Production (28015) is offline at this moment; 15 hours ago is when it was last seen. 4 of 96 hours up over the last 4 full days, which is 4% of the time. On 24 October 2026 is when Rust Graphs first saw it.
In which location is UniversalLocks Oxide Production (28015) hosted?
No region is published by UniversalLocks Oxide Production (28015). Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 184.144.242.31:28015 is its address.
On which Rust version is UniversalLocks Oxide Production (28015) running?
Rust network protocol 2635 and build 168909 on Windows: that is what UniversalLocks Oxide Production (28015) runs. The same protocol is required for joining, and Steam updates your game to it.
Player data
What does the population history show for UniversalLocks Oxide Production (28015)?
No response from UniversalLocks Oxide Production (28015); the server was last seen 15 hours ago. Averaged across seven days, the player count is 1, with a peak of 1. Averaged over the last 48 hours, the player count is highest at 02:00 UTC: 0 players.
Against other Rust servers, where is UniversalLocks Oxide Production (28015) placed?
Within the top 41% of all ranked servers: UniversalLocks Oxide Production (28015) at #9,075 for player hours, seven days recorded.
Schedules
Which times and days are wipes plotted at on UniversalLocks Oxide Production (28015)?
Too few wipes are on record for UniversalLocks Oxide Production (28015) to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 16 hours ago.
Rules and settings
Which settings does UniversalLocks Oxide Production (28015) run, and what rules?
No gather rate is stated in the name of UniversalLocks Oxide Production (28015). No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
Which map has UniversalLocks Oxide Production (28015) loaded?
A procedural map, generated by the game, is what UniversalLocks Oxide Production (28015) runs.
Tags
On Rust Graphs, which lists and filters contain UniversalLocks Oxide Production (28015)?
These Rust Graphs lists include UniversalLocks Oxide Production (28015): Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which meaning is attached to each tag on UniversalLocks Oxide Production (28015)?
Tags published by UniversalLocks Oxide Production (28015), and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp3 (Max players): The slot count is 3; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
What is the way to connect to UniversalLocks Oxide Production (28015)?
Enter client.connect 184.144.242.31:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp3
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.