StatusLive Servers online11,706 Players60,014 Populated3,275 Wiped · 3 h160 Interval5 min Date30 OCT 2026

DWG RG-S11896Server sheetchecked 24m ago

Rust Zombies PvE | Monument PvP | 2x

Online NA 184.18.254.19:28015 checked 24m ago

2x monthly wipes moddedcarbonpve
Connect
Players now 0/ 50 0% full
7-day average0peak 1
Rank#11,896top 53% · #1343 in NA
Last wipe28d agomonthly schedule
Next wipe6d 18hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75101:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Fig. 1Players on Rust Zombies PvE | Monument PvP | 2x
Fig. 2

Server performance

02040608001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 53% of all ranked servers, top 72% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 6d 18hThu 5 Nov, 19:00 UTCFW
  2. 34d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:53 UTC FW28d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Rust Zombies PvE | Monument PvP | 2x, and is it up?

At this moment Rust Zombies PvE | Monument PvP | 2x is online. About 13 hours ago is when it last restarted, measured from the uptime it reports. 123 of 168 hours up over the last 7 full days, which is 73% of the time. On 30 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of Rust Zombies PvE | Monument PvP | 2x show?

Average server fps over the last 48 hours is 50; the lowest was 30. Counted at its highest: 214,576 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 5,029 MB. Players feel low fps and a climbing entity count as lag.

In which location is Rust Zombies PvE | Monument PvP | 2x hosted?

The NA tag is how Rust Zombies PvE | Monument PvP | 2x lists itself in North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 184.18.254.19:28015.

On which Rust version is Rust Zombies PvE | Monument PvP | 2x running?

On Windows, Rust Zombies PvE | Monument PvP | 2x runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on Rust Zombies PvE | Monument PvP | 2x?

At the last refresh, Rust Zombies PvE | Monument PvP | 2x recorded 0 players across 50 slots. The seven-day mean is 0 players; the peak over the same period is 1. The 48-hour peak falls at 17:00 UTC, averaging 1 players.

Against other Rust servers, where is Rust Zombies PvE | Monument PvP | 2x placed?

Rust Zombies PvE | Monument PvP | 2x also measures #1,343 in North America on the same seven-day player-hour count, at #11,896 globally and in the top 53% of ranked servers.

Schedules

What is recorded on Rust Zombies PvE | Monument PvP | 2x on wipe day?

At their busiest, its recent wipes drew 2 players on average. At 6 hours after the latest wipe the crowd was at its peak.

On Rust Zombies PvE | Monument PvP | 2x, when do wipes occur?

Once a month, with the force wipe, is when Rust Zombies PvE | Monument PvP | 2x wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 28 days 7 hours ago the current world was made. A wipe every month is the schedule its tags set out.

Rules and settings

Which rules and settings are recorded for Rust Zombies PvE | Monument PvP | 2x?

Rust Zombies PvE | Monument PvP | 2x takes its gather rate from its name: 2x. Eight players per group: the default for the game. pve, no fighting other players, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.

Which map has Rust Zombies PvE | Monument PvP | 2x loaded?

Rust Zombies PvE | Monument PvP | 2x runs a procedural map of size 6,000 with seed 1264255864, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does Rust Zombies PvE | Monument PvP | 2x appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Rust Zombies PvE | Monument PvP | 2x: Servers with a 2x gather rate, Modded Rust servers, PvE Rust servers, plotted, Rust zombie servers, plotted and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

On Rust Zombies PvE | Monument PvP | 2x, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^p (PvE): No player combat: the threat comes from the world; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): In the server browser it appears under North America are the tags Rust Zombies PvE | Monument PvP | 2x publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is Rust Zombies PvE | Monument PvP | 2x joined?

Connect with client.connect 184.18.254.19:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded