StatusLive Servers online11,891 Players102,658 Populated3,942 Wiped · 3 h337 Interval5 min Date29 OCT 2026

DWG RG-S15310Server sheetchecked 2d ago

RustHub local test

Offline 184.68.39.102:28015 checked 2d ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,310top 69%
Last wipe2d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RustHub local test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

Is RustHub local test online, and what uptime has been recorded?

Last seen 2 days 18 hours ago; right now RustHub local test is offline. 1 of 48 hours up over the last 2 full days, which is 2% of the time. On 26 October 2026 is when Rust Graphs first saw it.

In which location is RustHub local test hosted?

There is no region published by RustHub local test. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 184.68.39.102:28015.

What Rust version is recorded for RustHub local test?

Rust network protocol 2635 and build 168909 on Windows: that is what RustHub local test runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for RustHub local test?

No response from RustHub local test; the server was last seen 2 days 18 hours ago. The seven-day mean on this server is 0 players.

In the rankings, which position does RustHub local test hold?

Player hours over seven days place RustHub local test at #15,310, within the top 69% of ranked servers.

Wipe data

What wipe schedule has been recorded for RustHub local test?

The record of RustHub local test's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 2 days 21 hours ago the current world was made.

Map and rules

Which settings does RustHub local test run, and what rules?

No gather rate is stated in the name of RustHub local test. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

What is the map for RustHub local test?

A procedural map, generated by the game, is what RustHub local test runs.

Filters

Where does RustHub local test appear among the Rust Graphs lists and filters?

These Rust Graphs lists include RustHub local test: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

On RustHub local test, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags RustHub local test publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is RustHub local test joined?

Connect with client.connect 184.68.39.102:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players 10 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded