StatusLive Servers online11,889 Players101,018 Populated3,946 Wiped · 3 h400 Interval5 min Date29 OCT 2026

DWG RG-S15509Server sheetchecked 42d ago

Staging Dev Server

Offline 185.103.226.174:28015 checked 42d ago

moddedcarbon
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,509no region published
Last wipe42d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Staging Dev Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Staging Dev Server, and is it up?

Last seen 42 days 20 hours ago; right now Staging Dev Server is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 16 September 2026 is when Rust Graphs first saw it.

What location is recorded for Staging Dev Server?

There is no region published by Staging Dev Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 185.103.226.174:28015 is its address.

What Rust version is recorded for Staging Dev Server?

Rust network protocol 2633 and build 164538 on Linux: that is what Staging Dev Server runs. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on Staging Dev Server?

Staging Dev Server is not responding at the latest refresh; the last record of it online is 42 days 20 hours ago.

In the rankings, which position does Staging Dev Server hold?

Over the last seven days, Staging Dev Server records #15,509 for player hours: the top – of all ranked servers.

Wipe data

On Staging Dev Server, when do wipes occur?

The record of Staging Dev Server's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 42 days 22 hours ago.

Settings

Which settings does Staging Dev Server run, and what rules?

The name of Staging Dev Server records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.

Which map has Staging Dev Server loaded?

A procedural map, generated by the game, is what Staging Dev Server runs.

Tags

On Rust Graphs, which lists and filters contain Staging Dev Server?

On Rust Graphs, Staging Dev Server is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

On Staging Dev Server, what is meant by each tag?

Tags published by Staging Dev Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs164538 (Build): 164538 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to Staging Dev Server?

In Rust, press F1 and type client.connect 185.103.226.174:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs164538,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol To join, your game must be on protocol 2633.
cs164538
Build 164538 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded