StatusLive Servers online11,884 Players96,402 Populated4,092 Wiped · 3 h166 Interval5 min Date27 OCT 2026

DWG RG-S15348Server sheetchecked 7d ago

Daniil

Offline 185.113.36.80:28015 checked 7d ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,348top 70%
Last wipe8d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Daniil
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep27 Sep8 Oct15 Oct21 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap15.1 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 8

The first 48 hours of its last wipes

Mon 19 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 16 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 14:57 UTC8d ago 1 – running 0
Sun 4 Oct, 13:25 UTC23d ago 1 halved by day 8 15.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ShockRust | Blue | NoLimitno group limit · 162 on average
249 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average
131 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average
186 / 225
04
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
29 / 200
05
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average
201 / 700
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
68 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Daniil online, and what uptime has been recorded?

Last seen 7 days 8 hours ago; right now Daniil is offline. For the last 7 full days the record is 3 of 168 hours up, 2% of the time. The first sighting of it by Rust Graphs was on 21 September 2026.

In which location is Daniil hosted?

A region is not published by Daniil. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 185.113.36.80:28015.

On which Rust version is Daniil running?

The platform is Windows and the version is Rust network protocol 2634 and build 166652 on Daniil. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for Daniil?

Daniil is not responding at the latest refresh; the last record of it online is 7 days 8 hours ago. Averaged across seven days, the player count is 0.

What rank has been recorded for Daniil?

Within the top 70% of all ranked servers: Daniil at #15,348 for player hours, seven days recorded.

Wipe data

On Daniil, what does the data show for wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. At 16 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 8.

On Daniil, when do wipes occur?

Daniil's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 8 days 2 hours ago.

Map and rules

Which rules and settings are recorded for Daniil?

Gather rate for Daniil: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

Lists and filters

Where does Daniil appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Daniil: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on Daniil?

gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): 166652 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Daniil publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is Daniil joined?

In Rust, press F1 and type client.connect 185.113.36.80:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build 166652 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded