StatusLive Servers online11,777 Players67,749 Populated3,536 Wiped · 3 h194 Interval5 min Date29 OCT 2026

DWG RG-S15318Server sheetchecked 9m ago

TEST SERVER

Online EU 185.139.70.176:28015 checked 9m ago

monthly wipes vanillacarbon
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,318top 69% · #2558 in EU
Last wipe27d agomonthly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Fig. 1Players on TEST SERVER
Fig. 2

Server performance

010020030040013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
418 / 450
02
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 215 on average
252 / 250
03
[EU East] Facepunch 4EU · groups of 8+ · monthly · 170 on average
88 / 350
04
[EU] Facepunch 1EU · groups of 8+ · monthly · 161 on average
136 / 400
05
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 127 on average
77 / 100
06
Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 122 on average
132 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for TEST SERVER, and is it up?

TEST SERVER is up at this moment. About 9 hours ago is when it last restarted, measured from the uptime it reports. 141 of 168 hours up over the last 7 full days, which is 84% of the time. The first sighting of it by Rust Graphs was on 4 October 2026.

Is TEST SERVER stable in the figures recorded?

The last 48 hours give an average of 219 server fps and a floor of 160. Counted at its highest: 20,745 entities, buildings, deployables and the rest of the world included. Memory use peaked at 1,778 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for TEST SERVER?

The EU tag is how TEST SERVER lists itself in Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 185.139.70.176:28015.

What Rust version is recorded for TEST SERVER?

On Linux, TEST SERVER runs Rust network protocol 2634 and build 166494. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on TEST SERVER?

At the last refresh, TEST SERVER recorded 0 players across 100 slots. The seven-day mean on this server is 0 players.

In the rankings, which position does TEST SERVER hold?

The same seven-day player-hour count places TEST SERVER at #2,558 within Europe, #15,318 across all ranked servers and in the top 69% of them.

Wipe times

What wipe schedule has been recorded for TEST SERVER?

The estimate of TEST SERVER's next wipe is drawn from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 27 days 18 hours ago. The tags state a wipe schedule of one wipe a month.

Rules and settings

Which settings does TEST SERVER run, and what rules?

Gather rate for TEST SERVER: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. Carbon plugins are run on it. Its own label is vanilla, meaning no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

What is the map for TEST SERVER?

Size 2,000 with seed 48142459: that is the procedural map TEST SERVER runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does TEST SERVER appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry TEST SERVER are: Europe servers, plotted, Rust community servers, plotted and Vanilla Rust servers. These filters on the server list return it: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on TEST SERVER?

gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): 100 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs166494 (Build): Build: 166494; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^y (Carbon): Carbon is the plugin framework here; EU (Europe): The server browser lists it under Europe are the tags TEST SERVER publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

By whom is TEST SERVER run?

The same operator most likely runs TEST SERVER and 1 other server we track, since all publish a notfriendly.ru hostname.

Connect

By what method do you join TEST SERVER?

Connect with client.connect 185.139.70.176:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^y,^m,^v,EU,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players 100 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs166494
Build Build: 166494.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^y
Carbon Carbon is the plugin framework here.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded