DWG RG-S15318Server sheetchecked 9m ago
TEST SERVER
Online EU 185.139.70.176:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for TEST SERVER, and is it up?
TEST SERVER is up at this moment. About 9 hours ago is when it last restarted, measured from the uptime it reports. 141 of 168 hours up over the last 7 full days, which is 84% of the time. The first sighting of it by Rust Graphs was on 4 October 2026.
Is TEST SERVER stable in the figures recorded?
The last 48 hours give an average of 219 server fps and a floor of 160. Counted at its highest: 20,745 entities, buildings, deployables and the rest of the world included. Memory use peaked at 1,778 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for TEST SERVER?
The EU tag is how TEST SERVER lists itself in Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 185.139.70.176:28015.
What Rust version is recorded for TEST SERVER?
On Linux, TEST SERVER runs Rust network protocol 2634 and build 166494. To join, your game must be on the same protocol; Steam handles the update.
Counts
How many players are plotted on TEST SERVER?
At the last refresh, TEST SERVER recorded 0 players across 100 slots. The seven-day mean on this server is 0 players.
In the rankings, which position does TEST SERVER hold?
The same seven-day player-hour count places TEST SERVER at #2,558 within Europe, #15,318 across all ranked servers and in the top 69% of them.
Wipe times
What wipe schedule has been recorded for TEST SERVER?
The estimate of TEST SERVER's next wipe is drawn from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 27 days 18 hours ago. The tags state a wipe schedule of one wipe a month.
Rules and settings
Which settings does TEST SERVER run, and what rules?
Gather rate for TEST SERVER: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. Carbon plugins are run on it. Its own label is vanilla, meaning no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.
What is the map for TEST SERVER?
Size 2,000 with seed 48142459: that is the procedural map TEST SERVER runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
Where does TEST SERVER appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry TEST SERVER are: Europe servers, plotted, Rust community servers, plotted and Vanilla Rust servers. These filters on the server list return it: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Which meaning is attached to each tag on TEST SERVER?
gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): 100 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs166494 (Build): Build: 166494; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^y (Carbon): Carbon is the plugin framework here; EU (Europe): The server browser lists it under Europe are the tags TEST SERVER publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
By whom is TEST SERVER run?
The same operator most likely runs TEST SERVER and 1 other server we track, since all publish a notfriendly.ru hostname.
Connect
By what method do you join TEST SERVER?
Connect with client.connect 185.139.70.176:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp100,ptrak,$r?,v2634,^y,^m,^v,EU,gmrust,cs166494,ts8
Game
gmrust
mp100
ts8
v2634
cs166494
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.