DWG RG-S15909Server sheetchecked 20d ago
Rust Local Survival [Raidable Events + NPCs]
Offline 185.14.97.112:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is Rust Local Survival [Raidable Events + NPCs] online, and what uptime has been recorded?
Rust Local Survival [Raidable Events + NPCs] is offline at this moment; 20 days 18 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 6 October 2026 is when Rust Graphs first saw it.
In which location is Rust Local Survival [Raidable Events + NPCs] hosted?
A region is not published by Rust Local Survival [Raidable Events + NPCs]. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 185.14.97.112:28015 is its address.
On which Rust version is Rust Local Survival [Raidable Events + NPCs] running?
On Windows, Rust Local Survival [Raidable Events + NPCs] runs Rust network protocol 2634 and build 166652. Steam updates your game, which must be on the same protocol for you to join.
Counts
What player count is recorded on Rust Local Survival [Raidable Events + NPCs]?
The latest refresh records Rust Local Survival [Raidable Events + NPCs] as offline, last seen 20 days 18 hours ago.
Against other Rust servers, where is Rust Local Survival [Raidable Events + NPCs] placed?
Over the last seven days, Rust Local Survival [Raidable Events + NPCs] records #15,909 for player hours: the top 72% of all ranked servers.
Wipe times
What wipe schedule has been recorded for Rust Local Survival [Raidable Events + NPCs]?
The record of Rust Local Survival [Raidable Events + NPCs]'s wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 21 days 14 hours ago the current world was made.
Rules and settings
Which settings does Rust Local Survival [Raidable Events + NPCs] run, and what rules?
No gather rate is stated in the name of Rust Local Survival [Raidable Events + NPCs]. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is off.
On which map is Rust Local Survival [Raidable Events + NPCs] played?
Rust Local Survival [Raidable Events + NPCs] runs a procedural map, which the game generates.
Tags
On Rust Graphs, which lists and filters contain Rust Local Survival [Raidable Events + NPCs]?
These Rust Graphs lists include Rust Local Survival [Raidable Events + NPCs]: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
On Rust Local Survival [Raidable Events + NPCs], what is meant by each tag?
The game's server browser reads these tags from Rust Local Survival [Raidable Events + NPCs]: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
What is the way to connect to Rust Local Survival [Raidable Events + NPCs]?
Enter client.connect 185.14.97.112:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.