StatusLive Servers online11,873 Players91,534 Populated3,854 Wiped · 3 h380 Interval5 min Date29 OCT 2026

DWG RG-S15344Server sheetchecked 48m ago

Local server 261

Offline 185.146.212.254:28015 checked 48m ago

modded
Connect
Players now 0/ 85 0% full
7-day average0peak –
Rank#15,344top 69%
Last wipe30d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
0123411:0012:0013:0014:00

Hourly average and peak, UTC.

Fig. 1Players on Local server 261
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct14 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap11.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Tue 20 OctMon 28 SepSun 27 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 30 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 14:46 UTC9d ago 0 – running 0
Mon 28 Sep, 16:23 UTC30d ago 0 – 21.9 days 0
Sun 27 Sep, 19:10 UTC31d ago 0 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Local server 261, and is it up?

The current state of Local server 261 is offline, with the last sighting 48 minutes ago. For the last 7 full days the record is 6 of 168 hours up, 4% of the time. First seen by Rust Graphs on 14 September 2026.

In which location is Local server 261 hosted?

A region is not published by Local server 261. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 185.146.212.254:28015 is its address.

What Rust version is recorded for Local server 261?

On Windows, Local server 261 runs Rust network protocol 2332. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on Local server 261?

No response from Local server 261; the server was last seen 48 minutes ago. Averaged across seven days, the player count is 0.

In the rankings, which position does Local server 261 hold?

Over the last seven days, Local server 261 records #15,344 for player hours: the top 69% of all ranked servers.

Wipe data

On Local server 261, what does the data show for wipe day?

An average of 0 players was recorded at the busiest point of its recent wipes. 30 hours after the latest wipe, the crowd peaked.

On Local server 261, when do wipes occur?

Local server 261 wipes at times that follow no pattern, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 30 days 22 hours ago the current world was made.

Map and rules

Which settings does Local server 261 run, and what rules?

Gather rate for Local server 261: not stated in the name. The group limit is not published. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Anti-cheat: VAC, from Valve, is on.

Filters

On Rust Graphs, which lists and filters contain Local server 261?

On Rust Graphs, Local server 261 is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded.

On Local server 261, what is meant by each tag?

The game's server browser reads these tags from Local server 261: gmrust (Game mode): Standard survival, as Rust plays; mp85 (Max players): The slot count is 85; v2332 (Protocol): Join only if your game is on protocol 2332; ptrak (Networking): The network layer is RakNet, the game's standard; oxide (Oxide): The plugin framework is Oxide (uMod); modded (Modded): Plugins or settings change the game, so it is listed under Modded; h955eb6e7 (Custom tag): Set by the owner or a plugin, not by standard Rust; stok (Custom tag): Set by the owner or a plugin, not by standard Rust. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is Local server 261 joined?

Enter client.connect 185.146.212.254:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp85,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode Standard survival, as Rust plays.
mp85
Max players The slot count is 85.
v2332
Protocol Join only if your game is on protocol 2332.
ptrak
Networking The network layer is RakNet, the game's standard.

Mods and access

oxide
Oxide The plugin framework is Oxide (uMod).
modded
Modded Plugins or settings change the game, so it is listed under Modded.

Other

h955eb6e7
Custom tag Set by the owner or a plugin, not by standard Rust.
stok
Custom tag Set by the owner or a plugin, not by standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded