StatusLive Servers online11,701 Players54,561 Populated3,263 Wiped · 3 h144 Interval5 min Date29 OCT 2026

DWG RG-S15236Server sheetchecked 14d ago

myserver

Offline 185.153.38.204:28015 checked 14d ago

moddedoxide
Connect
Players now 0/ 500 0% full
7-day average0peak –
Rank#15,236top 70%
Last wipe14d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on myserver
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep26 Sep2 Oct7 Oct16 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap10.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 14 OctSat 3 OctWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 12:40 UTC14d ago 1 – running 1
Sat 3 Oct, 11:44 UTC25d ago 1 – 11 days 0
Wed 23 Sep, 11:46 UTC35d ago 1 held half 10 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

How reliable is myserver, and is it online now?

myserver is offline at this moment; 14 days 20 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 21 September 2026.

What location is recorded for myserver?

A region is not published by myserver. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 185.153.38.204:28015.

What Rust version is recorded for myserver?

On Windows, myserver runs Rust network protocol 2634 and build 167781. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for myserver?

The latest refresh records myserver as offline, last seen 14 days 20 hours ago.

Against other Rust servers, where is myserver placed?

Over the last seven days, myserver records #15,236 for player hours: the top 70% of all ranked servers.

Wipe data

On myserver, what does the data show for wipe day?

At their busiest, its recent wipes drew 1 players on average. 1 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

What wipe schedule has been recorded for myserver?

No next wipe can be predicted for myserver: its wipes fall at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 14 days 21 hours ago.

Settings

What settings and rules apply on myserver?

The name of myserver records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Which map has myserver loaded?

A procedural map, generated by the game, is what myserver runs.

Filters

Where does myserver appear among the Rust Graphs lists and filters?

On Rust Graphs, myserver is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On myserver, what is meant by each tag?

Tags published by myserver, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp500 (Max players): Slots: 500; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is myserver joined?

Enter client.connect 185.153.38.204:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp500
Max players Slots: 500.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded