DWG RG-S15326Server sheetchecked 9m ago
OPEN TEST | IRON HAVEN | PvE
Online 185.156.53.136:26271 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 17:15 UTC21d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is OPEN TEST | IRON HAVEN | PvE, and is it online now?
At this moment OPEN TEST | IRON HAVEN | PvE is online. Counted from its reported uptime, the last restart was about 10 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 7 October 2026.
How does OPEN TEST | IRON HAVEN | PvE perform, as measured?
58 server fps on average over the last 48 hours, and never under 42. Counted at its highest: 88,610 entities, buildings, deployables and the rest of the world included. 2,943 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for OPEN TEST | IRON HAVEN | PvE?
A region is not published by OPEN TEST | IRON HAVEN | PvE. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 185.156.53.136:26271.
On which Rust version is OPEN TEST | IRON HAVEN | PvE running?
On Linux, OPEN TEST | IRON HAVEN | PvE runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Player data
What does the population history show for OPEN TEST | IRON HAVEN | PvE?
0 of 100 slots on OPEN TEST | IRON HAVEN | PvE are taken at the latest refresh. Averaged across seven days, the player count is 0.
What rank has been recorded for OPEN TEST | IRON HAVEN | PvE?
Player hours over seven days place OPEN TEST | IRON HAVEN | PvE at #15,326, within the top 69% of ranked servers.
Wipe times
What is recorded on OPEN TEST | IRON HAVEN | PvE on wipe day?
An average of 3 players was recorded at the busiest point of its recent wipes. 4 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on OPEN TEST | IRON HAVEN | PvE?
The record of OPEN TEST | IRON HAVEN | PvE's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 21 days 20 hours ago.
Map and rules
Which rules and settings are recorded for OPEN TEST | IRON HAVEN | PvE?
Gather rate for OPEN TEST | IRON HAVEN | PvE: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
Which map has OPEN TEST | IRON HAVEN | PvE loaded?
Size 4,000 with seed 1337: that is the procedural map OPEN TEST | IRON HAVEN | PvE runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.
Lists and filters
Where does OPEN TEST | IRON HAVEN | PvE appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry OPEN TEST | IRON HAVEN | PvE are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on OPEN TEST | IRON HAVEN | PvE?
gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags OPEN TEST | IRON HAVEN | PvE publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
By what method do you join OPEN TEST | IRON HAVEN | PvE?
Enter client.connect 185.156.53.136:26271 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.