StatusLive Servers online11,716 Players55,754 Populated3,252 Wiped · 3 h168 Interval5 min Date29 OCT 2026

DWG RG-S8688Server sheetchecked 13h ago

My Server Name

Offline 185.165.218.84:28015 checked 13h ago

moddedoxide
Connect
Players now 1/ 500 0% full
7-day average1peak 1
Rank#8,688top 39%
Last wipe21h agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeakWipe
00.250.50.75113:0012:0014:0015:0017:0020:00Wiped Tue 27 Oct, 13:05 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on My Server Name
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct16 Oct19 Oct21 Oct29 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 12:58 UTC21h ago – – running 0
Tue 27 Oct, 13:05 UTC1d ago – – – 0
Mon 12 Oct, 13:05 UTC16d ago 1 held half 15 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for My Server Name, and is it up?

My Server Name is offline at this moment; 13 hours ago is when it was last seen. 10 of 168 hours up over the last 7 full days, which is 6% of the time. The first sighting of it by Rust Graphs was on 11 October 2026.

What location is recorded for My Server Name?

A region is not published by My Server Name. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 185.165.218.84:28015.

On which Rust version is My Server Name running?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on My Server Name. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on My Server Name?

The latest refresh records My Server Name as offline, last seen 13 hours ago. Averaged across seven days, the player count is 1, with a peak of 1. Averaged over the last 48 hours, the player count is highest at 14:00 UTC: 1 players.

Against other Rust servers, where is My Server Name placed?

Over the last seven days, My Server Name records #8,688 for player hours: the top 39% of all ranked servers.

Wipe data

What is recorded on My Server Name on wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

Which times and days are wipes plotted at on My Server Name?

There is no next wipe to predict at My Server Name, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 21 hours ago the current world was made.

Map and rules

Which settings does My Server Name run, and what rules?

The name of My Server Name records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Which map has My Server Name loaded?

A procedural map, generated by the game, is what My Server Name runs.

Filters

Where does My Server Name appear among the Rust Graphs lists and filters?

On Rust Graphs, My Server Name is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

On My Server Name, what is meant by each tag?

The game's server browser reads these tags from My Server Name: gmrust (Game mode): Standard survival, as Rust plays; mp500 (Max players): 500 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to My Server Name?

Connect with client.connect 185.165.218.84:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp500
Max players 500 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded