StatusLive Servers online11,755 Players63,128 Populated3,519 Wiped · 3 h134 Interval5 min Date27 OCT 2026

DWG RG-S16952Server sheetchecked 30d ago

Oil Trainer - Local Development

Offline 185.176.158.8:28015 checked 30d ago

moddedoxide
Connect
Players now 0/ 6 0% full
7-day average0peak –
Rank#16,952top 71%
Last wipe30d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Oil Trainer - Local Development
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

How reliable is Oil Trainer - Local Development, and is it online now?

Last seen 30 days 6 hours ago; right now Oil Trainer - Local Development is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 27 September 2026.

In which location is Oil Trainer - Local Development hosted?

No region is published by Oil Trainer - Local Development. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 185.176.158.8:28015.

What Rust version is recorded for Oil Trainer - Local Development?

On Windows, Oil Trainer - Local Development runs Rust network protocol 2633 and build 165217. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on Oil Trainer - Local Development?

Oil Trainer - Local Development is not responding at the latest refresh; the last record of it online is 30 days 6 hours ago.

Against other Rust servers, where is Oil Trainer - Local Development placed?

Over the last seven days, Oil Trainer - Local Development records #16,952 for player hours: the top 71% of all ranked servers.

Wipe times

What wipe schedule has been recorded for Oil Trainer - Local Development?

Oil Trainer - Local Development's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 30 days 8 hours ago the current world was made.

Settings

Which rules and settings are recorded for Oil Trainer - Local Development?

The name of Oil Trainer - Local Development records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has Oil Trainer - Local Development loaded?

A procedural map, generated by the game, is what Oil Trainer - Local Development runs.

Filters

Where does Oil Trainer - Local Development appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Oil Trainer - Local Development are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Oil Trainer - Local Development?

The game's server browser reads these tags from Oil Trainer - Local Development: gmrust (Game mode): Standard survival, as Rust plays; mp6 (Max players): 6 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): Build: 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join Oil Trainer - Local Development?

Connect with client.connect 185.176.158.8:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp6,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp6
Max players 6 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Your game must match protocol 2633 to join.
cs165217
Build Build: 165217.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded