StatusLive Servers online11,786 Players66,925 Populated3,511 Wiped · 3 h190 Interval5 min Date29 OCT 2026

DWG RG-S2080Server sheetchecked 8m ago

CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc|

Online EU 185.180.2.23:28203 checked 8m ago

5x monthly wipes moddedoxidepve
Connect
Players now 5/ 30 17% full
7-day average2peak 11
Rank#2,080top 9% · #805 in EU
Last wipe21d agomonthly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
02.557.51013:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Fig. 1Players on CZ/SK PVE 5x |Convoy|Raid base|Defendable...
Fig. 2

Server performance

025507510013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers, top 28% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

usual gap5.9 daysbetween real wipes
wipe-day peak12players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 7 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 10, 22 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 16:13 UTC21d ago 10 – running 2
Thu 1 Oct, 18:53 UTC FW27d ago 14 held half 5.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| online, and what uptime has been recorded?

At this moment CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| is online. About 7 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| stable in the figures recorded?

The last 48 hours give an average of 59 server fps and a floor of 20. Counted at its highest: 213,188 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,988 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| hosted?

In Europe CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| lists itself, tagged EU. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 185.180.2.23:28203 is its address.

What Rust version is recorded for CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc|?

On Linux, CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc|?

5 of 30 slots on CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| are taken at the latest refresh. Averaged across seven days, the player count is 2, with a peak of 11. Averaged over the last 48 hours, the player count is highest at 17:00 UTC: 7 players.

In the rankings, which position does CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| hold?

The same seven-day player-hour count places CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| at #805 within Europe, #2,080 across all ranked servers and in the top 9% of them.

Wipe times

What is recorded on CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| on wipe day?

At their busiest, its recent wipes drew 12 players on average. At 22 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.

Which times and days are wipes plotted at on CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc|?

At CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| the only wipe is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 21 days 20 hours ago. The tags state a wipe schedule of one wipe a month.

Settings

Which rules and settings are recorded for CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc|?

5x gather is stated in the name of CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc|. Eight players per group: the default for the game. It runs the build & creative game mode, sandbox building, no gathering. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| played?

CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| runs a procedural map of size 5,000 with seed 2128749943, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc|?

The Rust Graphs lists that carry CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| are: 5x Rust servers, by gather rate, Europe servers, plotted, Modded Rust servers, Rust build servers, plotted live and PvE Rust servers, plotted. These filters on the server list return it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

Which meaning is attached to each tag on CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc|?

Tags published by CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc|, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp30 (Max players): The slot count is 30; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^k (Build server): Design and practise bases here; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): In the server browser it appears under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc|?

Enter client.connect 185.180.2.23:28203 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^m,^k,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp30
Max players The slot count is 30.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Gameplay

^k
Build server Design and practise bases here.
^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded