DWG RG-S1755Server sheetchecked 13m ago
10x PVE | Build & Chill | Deep Sea building
Online EU 49.12.149.39:28000 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 8% of all ranked servers, top 23% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
Coming wipes
- 7d 18hThu 5 Nov, 19:00 UTCFW
- 35d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 23 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:03 UTC FW27d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is 10x PVE | Build & Chill | Deep Sea building, and is it online now?
Right now, 10x PVE | Build & Chill | Deep Sea building is recorded as online. Counted from its reported uptime, the last restart was about 15 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.
Is 10x PVE | Build & Chill | Deep Sea building stable in the figures recorded?
The last 48 hours give an average of 42 server fps and a floor of 5. Counted at its highest: 226,958 entities, buildings, deployables and the rest of the world included. 5,305 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for 10x PVE | Build & Chill | Deep Sea building?
In Europe 10x PVE | Build & Chill | Deep Sea building lists itself, tagged EU. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 49.12.149.39:28000 is its address.
On which Rust version is 10x PVE | Build & Chill | Deep Sea building running?
On Linux, 10x PVE | Build & Chill | Deep Sea building runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Population
How many players are plotted on 10x PVE | Build & Chill | Deep Sea building?
At the last refresh, 10x PVE | Build & Chill | Deep Sea building recorded 2 players across 50 slots. Averaged across seven days, the player count is 3, with a peak of 10. The 48-hour peak falls at 20:00 UTC, averaging 5 players.
Against other Rust servers, where is 10x PVE | Build & Chill | Deep Sea building placed?
10x PVE | Build & Chill | Deep Sea building also measures #686 in Europe on the same seven-day player-hour count, at #1,755 globally and in the top 8% of ranked servers.
Wipe times
On 10x PVE | Build & Chill | Deep Sea building, what does the data show for wipe day?
The recent wipes averaged a busiest count of 4 players. 23 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on 10x PVE | Build & Chill | Deep Sea building?
Once a month, with the force wipe, is when 10x PVE | Build & Chill | Deep Sea building wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 27 days 6 hours ago. The tags state a wipe schedule of one wipe a month.
Settings
Which settings does 10x PVE | Build & Chill | Deep Sea building run, and what rules?
The name records 10x gather for 10x PVE | Build & Chill | Deep Sea building. 10 players per group at most. pve, no fighting other players, is the game mode. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
On which map is 10x PVE | Build & Chill | Deep Sea building played?
Seed 484310 and size 5,000 define the procedural map 10x PVE | Build & Chill | Deep Sea building generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
Where does 10x PVE | Build & Chill | Deep Sea building appear among the Rust Graphs lists and filters?
These Rust Graphs lists include 10x PVE | Build & Chill | Deep Sea building: 10x Rust servers, plotted, Europe servers, plotted, Modded Rust servers, Rust build servers, plotted live and PvE Rust servers, plotted. These filters on the server list return it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.
Which meaning is attached to each tag on 10x PVE | Build & Chill | Deep Sea building?
Tags published by 10x PVE | Build & Chill | Deep Sea building, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts10 (Group limit): Teams hold no more than 10; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): The browser's listing places it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
By what method do you join 10x PVE | Build & Chill | Deep Sea building?
Connect with client.connect 49.12.149.39:28000: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp50,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts10,^o^z
Game
gmrust
mp50
ts10
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.