DWG RG-S13767Server sheetchecked 22d ago
My Dev Server
Offline 185.181.37.110:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 08:13 UTC25d ago | 1 | – | running | 1 |
| Thu 1 Oct, 20:30 UTC FW27d ago | 1 | – | 1.5 days | 0 |
| Sun 27 Sep, 20:30 UTC31d ago | 1 | held half | 4 days | 1 |
| Fri 25 Sep, 13:50 UTC33d ago | 1 | held half | 2.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is My Dev Server online, and what uptime has been recorded?
My Dev Server is offline at this moment; 22 days 17 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 25 September 2026.
In which location is My Dev Server hosted?
A region is not published by My Dev Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 185.181.37.110:28015 is its address.
What Rust version is recorded for My Dev Server?
On Windows, My Dev Server runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles the update.
Counts
What does the population history show for My Dev Server?
My Dev Server is not responding at the latest refresh; the last record of it online is 22 days 17 hours ago.
What rank has been recorded for My Dev Server?
Over the last seven days, My Dev Server records #13,767 for player hours: the top 61% of all ranked servers.
Wipe data
What is recorded on My Dev Server on wipe day?
The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.
What wipe schedule has been recorded for My Dev Server?
No next wipe can be predicted for My Dev Server: its wipes fall at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 25 days 18 hours ago the current world was made.
Map and rules
What settings and rules apply on My Dev Server?
The name of My Dev Server records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.
What is the map for My Dev Server?
A procedural map, generated by the game, is what My Dev Server runs.
Lists and filters
On Rust Graphs, which lists and filters contain My Dev Server?
These Rust Graphs lists include My Dev Server: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meaning is attached to each tag on My Dev Server?
Tags published by My Dev Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): Slots: 1; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): 166652 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
By what method do you join My Dev Server?
Enter client.connect 185.181.37.110:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y
Game
gmrust
mp1
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.