StatusLive Servers online11,650 Players32,278 Populated2,796 Wiped · 3 h79 Interval5 min Date29 OCT 2026

DWG RG-S9899Server sheetchecked 11h ago

BuildLab

Offline 185.181.62.121:47831 checked 11h ago

moddedoxide
Connect
Players now 1/ 4 25% full
7-day average1peak 1
Rank#9,899top 44%
Last wipe7d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.250.50.75114:0015:0016:0017:00

Hourly average and peak, UTC.

Fig. 1Players on BuildLab
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 20:02 UTC7d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01 39 / 999
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04
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10 / 100
05
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General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for BuildLab, and is it up?

BuildLab is offline at this moment; 11 hours ago is when it was last seen. 4 of 168 hours up over the last 7 full days, which is 2% of the time. The first sighting of it by Rust Graphs was on 14 October 2026.

What location is recorded for BuildLab?

There is no region published by BuildLab. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 185.181.62.121:47831.

On which Rust version is BuildLab running?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on BuildLab. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on BuildLab?

BuildLab is not responding at the latest refresh; the last record of it online is 11 hours ago. Averaged across seven days, the player count is 1, with a peak of 1. Over the last 48 hours the busiest hour was 14:00 UTC, at an average of 1 players.

In the rankings, which position does BuildLab hold?

Player hours over seven days place BuildLab at #9,899, within the top 44% of ranked servers.

Wipe data

What wipe schedule has been recorded for BuildLab?

The record of BuildLab's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 7 days 8 hours ago.

Settings

What settings and rules apply on BuildLab?

Gather rate for BuildLab: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

On which map is BuildLab played?

BuildLab runs a procedural map, which the game generates.

Filters

Where does BuildLab appear among the Rust Graphs lists and filters?

On Rust Graphs, BuildLab is placed in these lists: Modded Rust servers and Rust build servers, plotted live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on BuildLab?

The game's server browser reads these tags from BuildLab: gmrust (Game mode): Standard survival, as Rust plays; mp4 (Max players): The slot count is 4; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is BuildLab joined?

In Rust, press F1 and type client.connect 185.181.62.121:47831 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp4
Max players The slot count is 4.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded