DWG RG-S9899Server sheetchecked 11h ago
BuildLab
Offline 185.181.62.121:47831 checked 11h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 20:02 UTC7d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for BuildLab, and is it up?
BuildLab is offline at this moment; 11 hours ago is when it was last seen. 4 of 168 hours up over the last 7 full days, which is 2% of the time. The first sighting of it by Rust Graphs was on 14 October 2026.
What location is recorded for BuildLab?
There is no region published by BuildLab. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 185.181.62.121:47831.
On which Rust version is BuildLab running?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on BuildLab. Steam updates your game, which must be on the same protocol for you to join.
Counts
How many players are plotted on BuildLab?
BuildLab is not responding at the latest refresh; the last record of it online is 11 hours ago. Averaged across seven days, the player count is 1, with a peak of 1. Over the last 48 hours the busiest hour was 14:00 UTC, at an average of 1 players.
In the rankings, which position does BuildLab hold?
Player hours over seven days place BuildLab at #9,899, within the top 44% of ranked servers.
Wipe data
What wipe schedule has been recorded for BuildLab?
The record of BuildLab's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 7 days 8 hours ago.
Settings
What settings and rules apply on BuildLab?
Gather rate for BuildLab: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
On which map is BuildLab played?
BuildLab runs a procedural map, which the game generates.
Filters
Where does BuildLab appear among the Rust Graphs lists and filters?
On Rust Graphs, BuildLab is placed in these lists: Modded Rust servers and Rust build servers, plotted live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on BuildLab?
The game's server browser reads these tags from BuildLab: gmrust (Game mode): Standard survival, as Rust plays; mp4 (Max players): The slot count is 4; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
How is BuildLab joined?
In Rust, press F1 and type client.connect 185.181.62.121:47831 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp4
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.