DWG RG-S15282Server sheetchecked 34d ago
Testing
Offline 185.189.255.113:35300 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe · high confidence
Coming wipes
- 6d 13hThu 5 Nov, 19:00 UTCFW
- 34d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 14 Sep, 14:21 UTC45d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Testing online, and what uptime has been recorded?
Last seen 34 days 8 hours ago; right now Testing is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 13 September 2026.
In which location is Testing hosted?
A region is not published by Testing. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 185.189.255.113:35300.
What Rust version is recorded for Testing?
On Windows, Testing runs Rust network protocol 2633 and build 162929. Steam updates your game, which must be on the same protocol for you to join.
Population
How many players are plotted on Testing?
No response from Testing; the server was last seen 34 days 8 hours ago.
Against other Rust servers, where is Testing placed?
Player hours over seven days place Testing at #15,282, within the top 66% of ranked servers.
Schedules
What happens on Testing on the day of a wipe?
At their busiest, its recent wipes drew 1 players on average. 19 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for Testing?
Once a month, with the force wipe, is when Testing wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 45 days 15 hours ago. Its tags give a wipe schedule of one wipe per month.
Map and rules
Which rules and settings are recorded for Testing?
The name of Testing records no gather rate. Eight players per group: the default for the game. It runs the pve game mode, no fighting other players. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
On which map is Testing played?
Size 4,250 with seed 121315421: that is the procedural map Testing runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
On Rust Graphs, which lists and filters contain Testing?
These Rust Graphs lists include Testing: Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
On Testing, what is meant by each tag?
gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Testing publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
What is the way to connect to Testing?
In Rust, press F1 and type client.connect 185.189.255.113:35300 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://rustblaze.gamestores.app/.
Server tags
Published as mp100,ptrak,$r?,v2633,^m,^p,gmvanilla,cs162929,ts8,^o^z
Game
gmvanilla
mp100
ts8
v2633
cs162929
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.