StatusLive Servers online11,636 Players31,247 Populated2,768 Wiped · 3 h72 Interval5 min Date29 OCT 2026

DWG RG-S3662Server sheetchecked 10m ago

RedLine#1 -2X LOOT- -NO LIMIT-

Online EU 185.189.255.167:35000 checked 10m ago

2x biweekly wipes moddedcarbon
Connect
Players now 0/ 300 0% full
7-day average1peak 8
Rank#3,662top 16% · #1357 in EU
Last wipe12d agobiweekly schedule
Next wipe1d 8hFri 30 Oct, 14:02 UTC
Fig. 1

Players

AveragePeak
0246806:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Fig. 1Players on RedLine#1 -2X LOOT- -NO LIMIT-
Fig. 2

Server performance

010020030040006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers, top 46% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 14:02 UTC, in 1d 8h. Its biweekly schedule tag · low confidence

usual gap14.3 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 10.5

Coming wipes

  1. 1d 8hFri 30 Oct, 14:02 UTC
  2. 7d 13hThu 5 Nov, 19:00 UTCFW
  3. 15d 8hFri 13 Nov, 14:02 UTC
  4. 29d 8hFri 27 Nov, 14:02 UTC
  5. 35d 13hThu 3 Dec, 19:00 UTCFW
  6. 43d 8hFri 11 Dec, 14:02 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 14:02 UTC12d ago 5 – running 4
Thu 1 Oct, 18:40 UTC FW27d ago 3 halved by day 13 14.8 days 0
Thu 17 Sep, 23:23 UTC41d ago 5 halved by day 8 13.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
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19 / 100
02
ДЛЯ НОВИЧКОВ | КЛАССИКА X2 |KARMA RUST 24.10EU · groups of 10+ · 2x · biweekly · 51 on average
6 / 200
03
PROSTOJ #6 | Ресурсы x2 | Компоненты x1EU · groups of 8+ · 2x · biweekly · 49 on average
7 / 200
04
Magic Rust #22 — Vanilla 2x (Biweekly) | PyccкийEU · groups of 150+ · 2x · biweekly · 44 on average
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05
РОССИЙСКИЙ x2 | GGRust #5 | Для нoвичкoв 2xEU · groups of 300+ · 2x · biweekly · 31 on average
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is RedLine#1 -2X LOOT- -NO LIMIT-, and is it online now?

At this moment RedLine#1 -2X LOOT- -NO LIMIT- is online. The uptime it reports puts the last restart at about 23 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is RedLine#1 -2X LOOT- -NO LIMIT- stable in the figures recorded?

174 server fps on average over the last 48 hours, and never under 143. Counted at its highest: 141,646 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,197 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is RedLine#1 -2X LOOT- -NO LIMIT- hosted?

The EU tag is how RedLine#1 -2X LOOT- -NO LIMIT- lists itself in Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 185.189.255.167:35000.

What Rust version is recorded for RedLine#1 -2X LOOT- -NO LIMIT-?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on RedLine#1 -2X LOOT- -NO LIMIT-. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for RedLine#1 -2X LOOT- -NO LIMIT-?

0 of 300 slots on RedLine#1 -2X LOOT- -NO LIMIT- are taken at the latest refresh. The seven-day mean is 1 players; the peak over the same period is 8. Averaged over the last 48 hours, the player count is highest at 14:00 UTC: 5 players.

Against other Rust servers, where is RedLine#1 -2X LOOT- -NO LIMIT- placed?

Across seven days, player hours give RedLine#1 -2X LOOT- -NO LIMIT- #3,662 globally and #1,357 in Europe, a top 16% position among ranked servers.

Wipe times

On RedLine#1 -2X LOOT- -NO LIMIT-, what does the data show for wipe day?

At their busiest, its recent wipes drew 4 players on average. At 24 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 10.5.

Which times and days are wipes plotted at on RedLine#1 -2X LOOT- -NO LIMIT-?

Too few of RedLine#1 -2X LOOT- -NO LIMIT-'s wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. It is due to wipe next on Friday 30 October at 14:02 UTC. The world it runs now was made 12 days 15 hours ago. The tags state a wipe schedule at two-week intervals.

Map and rules

What settings and rules apply on RedLine#1 -2X LOOT- -NO LIMIT-?

RedLine#1 -2X LOOT- -NO LIMIT- takes its gather rate from its name: 2x. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

What is the map for RedLine#1 -2X LOOT- -NO LIMIT-?

Seed 1759884539 and size 5,000 define the procedural map RedLine#1 -2X LOOT- -NO LIMIT- generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain RedLine#1 -2X LOOT- -NO LIMIT-?

These Rust Graphs lists include RedLine#1 -2X LOOT- -NO LIMIT-: Servers with a 2x gather rate, Europe servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

On RedLine#1 -2X LOOT- -NO LIMIT-, what is meant by each tag?

Tags published by RedLine#1 -2X LOOT- -NO LIMIT-, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp300 (Max players): 300 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^b (Biweekly): The wipe cycle is two weeks; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon; EU (Europe): The server browser lists it under Europe; jp0 (Custom tag): A non-standard tag, set by the owner or a plugin. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to RedLine#1 -2X LOOT- -NO LIMIT-?

Enter client.connect 185.189.255.167:35000 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://redlineserver.gamestores.app.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp300,ptrak,jp0,$r?,v2635,^z,^y,^b,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp300
Max players 300 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Region

EU
Europe The server browser lists it under Europe.

Other

jp0
Custom tag A non-standard tag, set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded