StatusLive Servers online11,743 Players54,666 Populated3,375 Wiped · 3 h133 Interval5 min Date28 OCT 2026

DWG RG-S0350Server sheetchecked 11m ago

PROSTOJ #6 | Ресурсы x2 | Компоненты x1

Online EU 80.242.59.22:35200 checked 11m ago

2x biweekly wipes moddedoxide
Connect
Players now 7/ 200 4% full
7-day average49peak 196
Rank#350top 2% · #178 in EU
Last wipe5d agobiweekly schedule
Next wipe1d 13hFri 30 Oct, 12:55 UTC
Fig. 1

Players

AveragePeak
02040608000:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Fig. 1Players on PROSTOJ #6 | Ресурсы x2 | Компоненты x1
Fig. 2

Server performance

02040608000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct14 Oct21 Oct28 Oct

Top 2% of all ranked servers, top 6% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 12:55 UTC, in 1d 13h. Every Friday at 12:55 UTC · medium confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak75players, last three wipes
crowd held50%else halves by day 11

Coming wipes

  1. 1d 13hFri 30 Oct, 12:55 UTC
  2. 7d 19hThu 5 Nov, 19:00 UTCFW
  3. 8d 13hFri 6 Nov, 12:55 UTC
  4. 15d 13hFri 13 Nov, 12:55 UTC
  5. 22d 13hFri 20 Nov, 12:55 UTC
  6. 29d 13hFri 27 Nov, 12:55 UTC
  7. 35d 19hThu 3 Dec, 19:00 UTCFW
  8. 36d 13hFri 4 Dec, 12:55 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctThu 1 Oct
050100150200+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 196, 5 hours in, with 7 in the queue.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 12:55 UTC5d ago 196+7 queue – running 16
Fri 16 Oct, 12:43 UTC12d ago 16 held half 7 days 1
Thu 1 Oct, 18:01 UTC FW27d ago 12 halved by day 11 14.8 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for PROSTOJ #6 | Ресурсы x2 | Компоненты x1, and is it up?

PROSTOJ #6 | Ресурсы x2 | Компоненты x1 is up at this moment. About 15 hours ago is when it last restarted, measured from the uptime it reports. 168 of 168 hours up over the last 7 full days, which is 100% of the time. First seen by Rust Graphs on 23 September 2026.

Is PROSTOJ #6 | Ресурсы x2 | Компоненты x1 stable in the figures recorded?

Average server fps over the last 48 hours is 58; the lowest was 56. Counted at its highest: 148,955 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 5,830 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for PROSTOJ #6 | Ресурсы x2 | Компоненты x1?

With its EU tag, PROSTOJ #6 | Ресурсы x2 | Компоненты x1 lists itself in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 80.242.59.22:35200.

On which Rust version is PROSTOJ #6 | Ресурсы x2 | Компоненты x1 running?

On Windows, PROSTOJ #6 | Ресурсы x2 | Компоненты x1 runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on PROSTOJ #6 | Ресурсы x2 | Компоненты x1?

Current player count on PROSTOJ #6 | Ресурсы x2 | Компоненты x1: 7, of 200 slots. Averaged across seven days, the player count is 49, with a peak of 196. The 48-hour peak falls at 15:00 UTC, averaging 52 players.

What rank has been recorded for PROSTOJ #6 | Ресурсы x2 | Компоненты x1?

Across seven days, player hours give PROSTOJ #6 | Ресурсы x2 | Компоненты x1 #350 globally and #178 in Europe, a top 2% position among ranked servers.

Wipe times

What is recorded on PROSTOJ #6 | Ресурсы x2 | Компоненты x1 on wipe day?

The recent wipes averaged a busiest count of 75 players. 5 hours after the latest wipe the crowd peaked, with 7 further players waiting in the queue. Half that peak was held until the next wipe in 50% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 11.

On PROSTOJ #6 | Ресурсы x2 | Компоненты x1, when do wipes occur?

every Friday at 12:55 UTC is how PROSTOJ #6 | Ресурсы x2 | Компоненты x1 wipes. It is due to wipe next on Friday 30 October at 12:55 UTC. 5 days 10 hours ago the current world was made. The tags state a wipe schedule at two-week intervals.

Settings

What settings and rules apply on PROSTOJ #6 | Ресурсы x2 | Компоненты x1?

PROSTOJ #6 | Ресурсы x2 | Компоненты x1 takes its gather rate from its name: 2x. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

What is the map for PROSTOJ #6 | Ресурсы x2 | Компоненты x1?

PROSTOJ #6 | Ресурсы x2 | Компоненты x1 runs a procedural map of size 4,250 with seed 2104778718, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: Custom Map.

Lists and filters

On Rust Graphs, which lists and filters contain PROSTOJ #6 | Ресурсы x2 | Компоненты x1?

The Rust Graphs lists that carry PROSTOJ #6 | Ресурсы x2 | Компоненты x1 are: Servers with a 2x gather rate, Europe servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x; Average players: 25+ on average.

Which meaning is attached to each tag on PROSTOJ #6 | Ресурсы x2 | Компоненты x1?

The game's server browser reads these tags from PROSTOJ #6 | Ресурсы x2 | Компоненты x1: gmrust (Game mode): Survival in standard Rust style; mp200 (Max players): 200 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^b (Biweekly): The wipe cycle is two weeks; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): The browser's listing places it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Who is the operator of PROSTOJ #6 | Ресурсы x2 | Компоненты x1?

The same operator most likely runs PROSTOJ #6 | Ресурсы x2 | Компоненты x1 and 5 other servers we track, since all publish a prostoj.store hostname.

How to join

How is PROSTOJ #6 | Ресурсы x2 | Компоненты x1 joined?

Enter client.connect 80.242.59.22:35200 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://prostoj.store is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp200
Max players 200 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EU
Europe The browser's listing places it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded