StatusLive Servers online11,726 Players64,279 Populated3,337 Wiped · 3 h196 Interval5 min Date30 OCT 2026

DWG RG-S0860Server sheetchecked 12m ago

PVE | Мирный | Русский

Online EU 185.207.214.198:35700 checked 12m ago

biweekly wipes vanillamoddedoxidepve
Connect
Players now 2/ 50 4% full
7-day average12peak 30
Rank#860top 4% · #379 in EU
Last wipe13d agobiweekly schedule
Next wipe12hFri 30 Oct, 12:54 UTC
Fig. 1

Players

AveragePeak
01020304001:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Fig. 1Players on PVE | Мирный | Русский
Fig. 2

Server performance

025507510001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers, top 13% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 12:54 UTC, in 12h. Its biweekly schedule tag · low confidence

usual gap13.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak41players, last three wipes
crowd held50%else halves by day 6

Coming wipes

  1. 12hFri 30 Oct, 12:54 UTC
  2. 6d 18hThu 5 Nov, 19:00 UTCFW
  3. 14d 12hFri 13 Nov, 12:54 UTC
  4. 28d 12hFri 27 Nov, 12:54 UTC
  5. 34d 18hThu 3 Dec, 19:00 UTCFW
  6. 42d 12hFri 11 Dec, 12:54 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctSat 19 Sep
020406080+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 39, 27 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:54 UTC13d ago 39 – running 7
Thu 1 Oct, 17:51 UTC FW28d ago 54 halved by day 6 14.8 days 25
Sat 19 Sep, 13:03 UTC40d ago 30 held half 12.2 days 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is PVE | Мирный | Русский, and is it online now?

At this moment PVE | Мирный | Русский is online. About 15 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 143 of 168 hours up, 85% of the time. First seen by Rust Graphs on 13 September 2026.

How does PVE | Мирный | Русский perform, as measured?

The last 48 hours give an average of 68 server fps and a floor of 9. Counted at its highest: 143,579 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 5,507 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for PVE | Мирный | Русский?

The EU tag is how PVE | Мирный | Русский lists itself in Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 185.207.214.198:35700.

On which Rust version is PVE | Мирный | Русский running?

Rust network protocol 2635 and build 168909 on Windows: that is what PVE | Мирный | Русский runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for PVE | Мирный | Русский?

At the last refresh, PVE | Мирный | Русский recorded 2 players across 50 slots. The seven-day mean is 12 players; the peak over the same period is 30. Averaged over the last 48 hours, the player count is highest at 17:00 UTC: 28 players.

What rank has been recorded for PVE | Мирный | Русский?

The same seven-day player-hour count places PVE | Мирный | Русский at #379 within Europe, #860 across all ranked servers and in the top 4% of them.

Wipe times

On PVE | Мирный | Русский, what does the data show for wipe day?

An average of 41 players was recorded at the busiest point of its recent wipes. At 27 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 50% of its recent wipes stayed above half that peak. By day 6 the crowd had fallen below half on the wipes where it did not hold.

Which times and days are wipes plotted at on PVE | Мирный | Русский?

The prediction follows its tag, because too few wipes of PVE | Мирный | Русский are on record to confirm the schedule. It is due to wipe next on Friday 30 October at 12:54 UTC. The current world has been in use since 13 days 11 hours ago. A wipe schedule of one wipe every two weeks is listed in its tags.

Map and rules

What settings and rules apply on PVE | Мирный | Русский?

The name of PVE | Мирный | Русский records no gather rate. 100 players per group at most. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Vanilla is the label it uses: facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is on.

On which map is PVE | Мирный | Русский played?

Size 4,000 with seed 1052899287: that is the procedural map PVE | Мирный | Русский runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: Custom Map.

Tags

Where does PVE | Мирный | Русский appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry PVE | Мирный | Русский are: Europe servers, plotted, Modded Rust servers, PvE Rust servers, plotted and Rust tutorial servers. It is returned by these filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Average players: 10+ on average.

Which meaning is attached to each tag on PVE | Мирный | Русский?

The game's server browser reads these tags from PVE | Мирный | Русский: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): Slots: 50; ts100 (Group limit): The team limit is 100; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^p (PvE): No player combat: the threat comes from the world; ^t (Tutorial on): New players start here with the tutorial from Facepunch; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): The server browser lists it under Europe. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Which operator runs PVE | Мирный | Русский?

The same operator most likely runs PVE | Мирный | Русский and 5 other servers we track, since all publish a prostoj.store hostname.

How to join

What is the way to connect to PVE | Мирный | Русский?

In Rust, press F1 and type client.connect 185.207.214.198:35700 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://prostoj.store.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,^b,^v,EU,^t,gmvanilla,cs168909,ts100,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players Slots: 50.
ts100
Group limit The team limit is 100.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Gameplay

^p
PvE No player combat: the threat comes from the world.
^t
Tutorial on New players start here with the tutorial from Facepunch.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded