DWG RG-S0796Server sheetchecked 13m ago
[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]
Online 185.189.255.170:35115 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 15:16 UTC, in 2h. Every Thursday at 15:16 UTC · high confidence
Coming wipes
- 2hThu 29 Oct, 15:16 UTC
- 7d 6hThu 5 Nov, 19:00 UTCFW
- 14d 2hThu 12 Nov, 15:16 UTC
- 21d 2hThu 19 Nov, 15:16 UTC
- 28d 2hThu 26 Nov, 15:16 UTC
- 35d 6hThu 3 Dec, 19:00 UTCFW
- 42d 2hThu 10 Dec, 15:16 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 44, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 15:16 UTC6d ago | 44 | – | running | 13 |
| Thu 15 Oct, 15:16 UTC13d ago | 44 | halved by day 5 | 7 days | 11 |
| Thu 8 Oct, 15:15 UTC20d ago | 34 | held half | 7 days | 12 |
| Thu 1 Oct, 18:18 UTC FW27d ago | 44 | halved by day 5 | 6.9 days | 5 |
| Thu 24 Sep, 15:14 UTC34d ago | 34 | halved by day 4 | 7.1 days | 8 |
| Thu 17 Sep, 15:10 UTC41d ago | 35 | held half | 7 days | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] online, and what uptime has been recorded?
[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] is up at this moment. Counted from its reported uptime, the last restart was about 7 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
Is [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] stable in the figures recorded?
Average server fps over the last 48 hours is 124; the lowest was 10. Counted at its highest: 191,546 entities, buildings, deployables and the rest of the world included. Memory use peaked at 11,760 MB. A climbing entity count and low fps are the source of what players feel as lag.
In which location is [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] hosted?
There is no region published by [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 185.189.255.170:35115 is its address.
What Rust version is recorded for [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]. To join, your game must be on the same protocol; Steam handles the update.
Population
What does the population history show for [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?
Current player count on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]: 4, of 100 slots. Averaged across seven days, the player count is 13, with a peak of 44. The 48-hour peak falls at 17:00 UTC, averaging 18 players.
Against other Rust servers, where is [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] placed?
Over the last seven days, [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] records #796 for player hours: the top 4% of all ranked servers.
Wipe data
What is recorded on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] on wipe day?
The recent wipes averaged a busiest count of 41 players. At 1 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 40% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 5.
On [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill], when do wipes occur?
every Thursday at 15:16 UTC is how [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] wipes. Thursday 29 October at 15:16 UTC is the date its next wipe is due. The world it runs now was made 6 days 21 hours ago. A wipe every week is the schedule its tags set out.
Rules and settings
What settings and rules apply on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?
[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] takes its gather rate from its name: 1x. 200 players per group at most. pve, no fighting other players, is the game mode. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?
Seed 97646369 and size 4,500 define the procedural map [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
Where does [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] are: Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 1x; Average players: 10+ on average.
On [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill], what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): 100 player slots; ts200 (Group limit): The team limit is 200; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^w (Weekly): A wipe occurs every week; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Which operator runs [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?
The tpve.ru hostname [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] publishes is not used by any other server we track.
Joining the server
By what method do you join [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?
Enter client.connect 185.189.255.170:35115 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://www.truepve.ru/.
Server tags
Published as mp100,ptrak,$r?,v2635,^w,^p,gmrust,cs168909,ts200,^o^z
Game
gmrust
mp100
ts200
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
