StatusLive Servers online11,782 Players67,928 Populated3,558 Wiped · 3 h196 Interval5 min Date29 OCT 2026

DWG RG-S0796Server sheetchecked 13m ago

[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]

Online 185.189.255.170:35115 checked 13m ago

1x weekly wipes moddedoxidepve
Connect
Players now 4/ 100 4% full
7-day average13peak 44
Rank#796top 4%
Last wipe6d agoweekly schedule
Next wipe2hThu 29 Oct, 15:16 UTC
Fig. 1

Players

AveragePeak
01020304013:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Fig. 1Players on [PvE] TruePvE...
Fig. 2

Server performance

05010015020013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 15:16 UTC, in 2h. Every Thursday at 15:16 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak41players, last three wipes
crowd held40%else halves by day 5

Coming wipes

  1. 2hThu 29 Oct, 15:16 UTC
  2. 7d 6hThu 5 Nov, 19:00 UTCFW
  3. 14d 2hThu 12 Nov, 15:16 UTC
  4. 21d 2hThu 19 Nov, 15:16 UTC
  5. 28d 2hThu 26 Nov, 15:16 UTC
  6. 35d 6hThu 3 Dec, 19:00 UTCFW
  7. 42d 2hThu 10 Dec, 15:16 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
010203040+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 44, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 15:16 UTC6d ago 44 – running 13
Thu 15 Oct, 15:16 UTC13d ago 44 halved by day 5 7 days 11
Thu 8 Oct, 15:15 UTC20d ago 34 held half 7 days 12
Thu 1 Oct, 18:18 UTC FW27d ago 44 halved by day 5 6.9 days 5
Thu 24 Sep, 15:14 UTC34d ago 34 halved by day 4 7.1 days 8
Thu 17 Sep, 15:10 UTC41d ago 35 held half 7 days 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

Is [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] online, and what uptime has been recorded?

[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] is up at this moment. Counted from its reported uptime, the last restart was about 7 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

Is [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] stable in the figures recorded?

Average server fps over the last 48 hours is 124; the lowest was 10. Counted at its highest: 191,546 entities, buildings, deployables and the rest of the world included. Memory use peaked at 11,760 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] hosted?

There is no region published by [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 185.189.255.170:35115 is its address.

What Rust version is recorded for [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?

Current player count on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]: 4, of 100 slots. Averaged across seven days, the player count is 13, with a peak of 44. The 48-hour peak falls at 17:00 UTC, averaging 18 players.

Against other Rust servers, where is [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] placed?

Over the last seven days, [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] records #796 for player hours: the top 4% of all ranked servers.

Wipe data

What is recorded on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] on wipe day?

The recent wipes averaged a busiest count of 41 players. At 1 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 40% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 5.

On [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill], when do wipes occur?

every Thursday at 15:16 UTC is how [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] wipes. Thursday 29 October at 15:16 UTC is the date its next wipe is due. The world it runs now was made 6 days 21 hours ago. A wipe every week is the schedule its tags set out.

Rules and settings

What settings and rules apply on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?

[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] takes its gather rate from its name: 1x. 200 players per group at most. pve, no fighting other players, is the game mode. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?

Seed 97646369 and size 4,500 define the procedural map [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] are: Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 1x; Average players: 10+ on average.

On [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill], what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): 100 player slots; ts200 (Group limit): The team limit is 200; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^w (Weekly): A wipe occurs every week; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Which operator runs [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?

The tpve.ru hostname [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] publishes is not used by any other server we track.

Joining the server

By what method do you join [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?

Enter client.connect 185.189.255.170:35115 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://www.truepve.ru/.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^p,gmrust,cs168909,ts200,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players 100 player slots.
ts200
Group limit The team limit is 200.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly A wipe occurs every week.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded