StatusLive Servers online11,772 Players62,070 Populated3,548 Wiped · 3 h127 Interval5 min Date28 OCT 2026

DWG RG-S1505Server sheetchecked 9m ago

Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]

Online OC 103.1.213.253:28035 checked 9m ago

weekly wipes moddedcarbonpve
Connect
Players now 0/ 30 0% full
7-day average4peak 18
Rank#1,505top 7% · #36 in OC
Last wipe6d agoweekly schedule
Next wipe21hThu 29 Oct, 19:43 UTC
Fig. 1

Players

AveragePeak
0246823:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Fig. 1Players on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]
Fig. 2

Server performance

05010015020023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 7% of all ranked servers, top 18% in OC. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 19:43 UTC, in 21h. Every Thursday at 19:43 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm80%of its recent wipes
wipe-day peak15players, last three wipes
crowd held20%else halves by day 4

Coming wipes

  1. 21hThu 29 Oct, 19:43 UTC
  2. 7d 20hThu 5 Nov, 19:00 UTCFW
  3. 14d 21hThu 12 Nov, 19:43 UTC
  4. 21d 21hThu 19 Nov, 19:43 UTC
  5. 28d 21hThu 26 Nov, 19:43 UTC
  6. 35d 20hThu 3 Dec, 19:00 UTCFW
  7. 42d 21hThu 10 Dec, 19:43 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
05101520+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 18, 13 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 19:43 UTC6d ago 18 – running 1
Thu 15 Oct, 19:43 UTC13d ago 12 halved by day 5 7 days 0
Thu 8 Oct, 14:07 UTC20d ago 14 held half 7.2 days 4
Thu 1 Oct, 19:12 UTC FW27d ago 13 halved by day 4 6.8 days 0
Thu 24 Sep, 20:43 UTC34d ago 13 halved by day 4 6.9 days 0
Thu 17 Sep, 20:43 UTC41d ago 9 halved by day 3 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Moradon - PVE - [AU] [Raidable Bases] [Skill Tree], and is it up?

At this moment Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] is online. Counted from its reported uptime, the last restart was about 1 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] perform, as measured?

98 server fps on average over the last 48 hours, and never under 23. Counted at its highest: 129,206 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,667 MB. Players feel low fps and a climbing entity count as lag.

In which location is Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] hosted?

In Oceania Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] lists itself, tagged OC. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 103.1.213.253:28035 is its address.

On which Rust version is Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] running?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]?

0 of 30 slots on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] are taken at the latest refresh. Averaged across seven days, the player count is 4, with a peak of 18. The 48-hour peak falls at 12:00 UTC, averaging 4 players.

Against other Rust servers, where is Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] placed?

Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] also measures #36 in Oceania on the same seven-day player-hour count, at #1,505 globally and in the top 7% of ranked servers.

Wipe data

On Moradon - PVE - [AU] [Raidable Bases] [Skill Tree], what does the data show for wipe day?

The recent wipes averaged a busiest count of 15 players. At 13 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 20% of its recent wipes. By day 4 the crowd had fallen below half on the wipes where it did not hold.

On Moradon - PVE - [AU] [Raidable Bases] [Skill Tree], when do wipes occur?

every Thursday at 19:43 UTC is how Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] wipes. On Thursday 29 October at 19:43 UTC its next wipe is due. The current world has been in use since 6 days 2 hours ago. Its tags give a wipe schedule of one wipe a week.

Rules and settings

What settings and rules apply on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]?

The name of Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] records no gather rate. Eight players per group: the default for the game. pve, no fighting other players, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.

Which map has Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] loaded?

Seed 4654643 and size 4,250 define the procedural map Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] are: Oceania servers, plotted, Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Which meaning is attached to each tag on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]?

The game's server browser reads these tags from Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]: gmrust (Game mode): Survival in standard Rust style; mp30 (Max players): 30 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^w (Weekly): Every week it wipes; ^p (PvE): The world is the danger; players do not fight each other; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here; OC (Oceania): The browser's listing places it under Oceania. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] joined?

Connect with client.connect 103.1.213.253:28035: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2F1509522450872622 is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^z,^y,^w,OC,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp30
Max players 30 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly Every week it wipes.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Region

OC
Oceania The browser's listing places it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded