StatusLive Servers online11,615 Players38,895 Populated2,943 Wiped · 3 h85 Interval5 min Date29 OCT 2026

DWG RG-S6795Server sheetchecked 8m ago

RUST WAY HARD | PVP | PVE | ZOMBIE | RPG

Online EU 185.189.255.18:35000 checked 8m ago

biweekly wipes moddedoxide
Connect
Players now 0/ 200 0% full
7-day average0peak 3
Rank#6,795top 31% · #1961 in EU
Last wipe20d agobiweekly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Fig. 1Players on RUST WAY HARD | PVP | PVE | ZOMBIE | RPG
Fig. 2

Server performance

02040608008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep4 Oct10 Oct17 Oct23 Oct29 Oct

Top 31% of all ranked servers, top 67% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

usual gap4.1 daysbetween real wipes
wipe-day peak7players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 7d 11hThu 5 Nov, 19:00 UTCFW
  2. 21d 8hThu 19 Nov, 16:08 UTC
  3. 35d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 8 OctSun 4 Oct
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 5, 47 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 16:08 UTC20d ago 5 – running 1
Sun 4 Oct, 14:41 UTC24d ago 9 halved by day 3 4.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for RUST WAY HARD | PVP | PVE | ZOMBIE | RPG, and is it up?

RUST WAY HARD | PVP | PVE | ZOMBIE | RPG is up at this moment. About 58 minutes ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is RUST WAY HARD | PVP | PVE | ZOMBIE | RPG stable in the figures recorded?

The last 48 hours give an average of 59 server fps and a floor of 20. Counted at its highest: 64,273 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,328 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?

In Europe RUST WAY HARD | PVP | PVE | ZOMBIE | RPG lists itself, tagged EU. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 185.189.255.18:35000 is its address.

On which Rust version is RUST WAY HARD | PVP | PVE | ZOMBIE | RPG running?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on RUST WAY HARD | PVP | PVE | ZOMBIE | RPG. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?

Current player count on RUST WAY HARD | PVP | PVE | ZOMBIE | RPG: 0, of 200 slots. The seven-day mean is 0 players; the peak over the same period is 3. The 48-hour peak falls at 10:00 UTC, averaging 2 players.

Against other Rust servers, where is RUST WAY HARD | PVP | PVE | ZOMBIE | RPG placed?

The same seven-day player-hour count places RUST WAY HARD | PVP | PVE | ZOMBIE | RPG at #1,961 within Europe, #6,795 across all ranked servers and in the top 31% of them.

Wipe data

What is recorded on RUST WAY HARD | PVP | PVE | ZOMBIE | RPG on wipe day?

An average of 7 players was recorded at the busiest point of its recent wipes. At 47 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 3.

Which times and days are wipes plotted at on RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?

The prediction follows its tag, because too few wipes of RUST WAY HARD | PVP | PVE | ZOMBIE | RPG are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 20 days 15 hours ago the current world was made. The tags state a wipe schedule at two-week intervals.

Map and rules

Which settings does RUST WAY HARD | PVP | PVE | ZOMBIE | RPG run, and what rules?

The name of RUST WAY HARD | PVP | PVE | ZOMBIE | RPG records no gather rate. The group limit is 200 players. It runs the battlefield game mode, fast PvP with kits and high rates. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?

Size 3,250 with seed 1844192820: that is the procedural map RUST WAY HARD | PVP | PVE | ZOMBIE | RPG runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?

The Rust Graphs lists that carry RUST WAY HARD | PVP | PVE | ZOMBIE | RPG are: Europe servers, plotted, Modded Rust servers, Rust battlefield servers and Rust zombie servers, plotted. It is returned by these filters on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which meaning is attached to each tag on RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?

Tags published by RUST WAY HARD | PVP | PVE | ZOMBIE | RPG, and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): Slots: 200; ts200 (Group limit): Teams hold no more than 200; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^b (Biweekly): The wipe cycle is two weeks; ^i (Battlefield): High rates and kits make for fast PvP; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): The browser's listing places it under Europe. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Which operator runs RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?

The same operator most likely runs RUST WAY HARD | PVP | PVE | ZOMBIE | RPG and 3 other servers we track, since all publish a rust-way.ru hostname.

How to join

By what method do you join RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?

Connect with client.connect 185.189.255.18:35000: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at http://rust-way.ru.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^i,EU,gmvanilla,cs168909,ts200,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp200
Max players Slots: 200.
ts200
Group limit Teams hold no more than 200.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^i
Battlefield High rates and kits make for fast PvP.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EU
Europe The browser's listing places it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded