StatusLive Servers online11,597 Players47,678 Populated3,062 Wiped · 3 h111 Interval5 min Date30 OCT 2026

DWG RG-S0299Server sheetchecked 11m ago

BOUNTY WAY | RUST WAY | x2

Online EU 185.207.214.98:35010 checked 11m ago

2x weekly wipes vanillamoddedoxide
Connect
Players now 21/ 300 7% full
7-day average63peak 535
Rank#299top 1% · #155 in EU
Last wipe2d agoweekly schedule
Next wipe4d 5hTue 3 Nov, 13:46 UTC
Fig. 1

Players

AveragePeak
010020030040008:0017:0003:0012:0021:0006:00

Hourly average and peak, UTC.

Fig. 1Players on BOUNTY WAY | RUST WAY | x2
Fig. 2

Server performance

01020304008:0017:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 1% of all ranked servers, top 5% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Tuesday 3 November, 13:46 UTC, in 4d 5h. Every Tuesday at 13:46 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm86%of its recent wipes
wipe-day peak409players, last three wipes
crowd held0%else halves by day 1.5

Coming wipes

  1. 4d 5hTue 3 Nov, 13:46 UTC
  2. 6d 11hThu 5 Nov, 19:00 UTCFW
  3. 11d 5hTue 10 Nov, 13:46 UTC
  4. 18d 5hTue 17 Nov, 13:46 UTC
  5. 25d 5hTue 24 Nov, 13:46 UTC
  6. 32d 5hTue 1 Dec, 13:46 UTC
  7. 34d 11hThu 3 Dec, 19:00 UTCFW
  8. 39d 5hTue 8 Dec, 13:46 UTC

The first 48 hours of its last wipes

Tue 27 OctTue 13 OctTue 6 Oct
0200400600800+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 535, 4 hours in, with 19 in the queue.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 13:46 UTC2d ago 535+19 queue – running 0
Tue 13 Oct, 13:04 UTC16d ago 285+4 queue halved by day 2 14 days 0
Tue 6 Oct, 13:20 UTC23d ago 408 halved by day 2 7 days 5
Tue 29 Sep, 12:47 UTC30d ago 468 halved by day 1 7 days 0
Tue 22 Sep, 12:51 UTC37d ago 353 halved by day 1 7 days 1
Tue 22 Sep, 00:15 UTC38d ago 353 – 0.5 days 0
Tue 15 Sep, 12:43 UTC44d ago 399 halved by day 2 6.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01
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02
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 321 on average
30 / 1000
03
MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10EU · groups of 300+ · 2x · weekly · 293 on average
83 / 1900
04
Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 290 on average
103 / 100
05
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 220 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is BOUNTY WAY | RUST WAY | x2, and is it online now?

At this moment BOUNTY WAY | RUST WAY | x2 is online. About 1 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does BOUNTY WAY | RUST WAY | x2 perform, as measured?

The last 48 hours give an average of 30 server fps and a floor of 28. Counted at its highest: 282,163 entities, buildings, deployables and the rest of the world included. Memory use peaked at 7,452 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for BOUNTY WAY | RUST WAY | x2?

In Europe BOUNTY WAY | RUST WAY | x2 lists itself, tagged EU. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 185.207.214.98:35010 is its address.

On which Rust version is BOUNTY WAY | RUST WAY | x2 running?

Rust network protocol 2635 and build 168909 on Windows: that is what BOUNTY WAY | RUST WAY | x2 runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for BOUNTY WAY | RUST WAY | x2?

At the last refresh, BOUNTY WAY | RUST WAY | x2 recorded 21 players across 300 slots. The seven-day mean is 63 players; the peak over the same period is 535. Averaged over the last 48 hours, the player count is highest at 13:00 UTC: 353 players.

What rank has been recorded for BOUNTY WAY | RUST WAY | x2?

Across seven days, player hours give BOUNTY WAY | RUST WAY | x2 #299 globally and #155 in Europe, a top 1% position among ranked servers.

Wipe times

On BOUNTY WAY | RUST WAY | x2, what does the data show for wipe day?

At their busiest, its recent wipes drew 409 players on average. With 19 more waiting in the queue, the crowd on the latest wipe peaked 4 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 1.5.

Which times and days are wipes plotted at on BOUNTY WAY | RUST WAY | x2?

every Tuesday at 13:46 UTC is how BOUNTY WAY | RUST WAY | x2 wipes. On Tuesday 3 November at 13:46 UTC its next wipe is due. The world it runs now was made 2 days 18 hours ago. Its tags give a wipe schedule of one wipe a week.

Rules and settings

What settings and rules apply on BOUNTY WAY | RUST WAY | x2?

The name records 2x gather for BOUNTY WAY | RUST WAY | x2. The group limit is 100 players. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.

Which map has BOUNTY WAY | RUST WAY | x2 loaded?

Seed 866870124 and size 3,750 define the procedural map BOUNTY WAY | RUST WAY | x2 generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: Custom Map.

Filters

Where does BOUNTY WAY | RUST WAY | x2 appear among the Rust Graphs lists and filters?

On Rust Graphs, BOUNTY WAY | RUST WAY | x2 is placed in these lists: Servers with a 2x gather rate, Europe servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x; Players now: At least 10; Average players: 50+ on average.

On BOUNTY WAY | RUST WAY | x2, what is meant by each tag?

The game's server browser reads these tags from BOUNTY WAY | RUST WAY | x2: gmrust (Game mode): Standard survival, as Rust plays; mp300 (Max players): Slots: 300; ts100 (Group limit): Teams hold no more than 100; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^w (Weekly): The wipe cycle is one week; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): The browser's listing places it under Europe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Who is the operator of BOUNTY WAY | RUST WAY | x2?

The same operator most likely runs BOUNTY WAY | RUST WAY | x2 and 3 other servers we track, since all publish a rust-way.ru hostname.

Connect

How is BOUNTY WAY | RUST WAY | x2 joined?

In Rust, press F1 and type client.connect 185.207.214.98:35010 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://rust-way.ru/ is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts100,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp300
Max players Slots: 300.
ts100
Group limit Teams hold no more than 100.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly The wipe cycle is one week.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EU
Europe The browser's listing places it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded