StatusLive Servers online11,882 Players97,865 Populated3,914 Wiped · 3 h398 Interval5 min Date29 OCT 2026

DWG RG-S0940Server sheetchecked 8m ago

CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea

Online EU 185.189.255.236:35400 checked 8m ago

2x duo weekly wipes vanillamoddedoxide
Connect
Players now 26/ 50 52% full
7-day average10peak 49
Rank#940top 4% · #408 in EU
Last wipe7h agoweekly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeakWipe
01020304017:0002:0011:0021:0006:0015:00Wiped Thu 29 Oct, 08:58 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP -...
Fig. 2

Server performance

Server fpsWipe
020040060080017:0002:0011:0021:0006:0015:00Wiped Thu 29 Oct, 08:58 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers, top 14% in EU, and #73 of the duo servers (top 17%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

usual gap2 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak37players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 7d 2hThu 5 Nov, 19:00 UTCFW
  2. 13d 16hThu 12 Nov, 08:58 UTC
  3. 20d 16hThu 19 Nov, 08:58 UTC
  4. 27d 16hThu 26 Nov, 08:58 UTC
  5. 35d 2hThu 3 Dec, 19:00 UTCFW
  6. 41d 16hThu 10 Dec, 08:58 UTC

The first 48 hours of its last wipes

Sun 25 OctFri 23 OctWed 21 Oct
020406080+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 46, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 08:58 UTC7h ago – – running 5
Sun 25 Oct, 08:58 UTC4d ago 46 – – 16
Fri 23 Oct, 08:59 UTC6d ago 34 halved by day 1 2 days 11
Wed 21 Oct, 08:59 UTC8d ago 31 halved by day 1 2 days 12
Mon 19 Oct, 08:59 UTC10d ago 29 halved by day 1 2 days 7
Thu 15 Oct, 08:59 UTC14d ago 33 halved by day 1 4 days 5
Tue 13 Oct, 08:59 UTC16d ago 25 halved by day 1 2 days 6
Sun 11 Oct, 08:59 UTC18d ago 45+5 queue halved by day 1 2 days 16
Fri 9 Oct, 08:59 UTC20d ago 39+1 queue halved by day 1 2 days 6
Wed 7 Oct, 08:58 UTC22d ago 35 halved by day 1 2 days 12

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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02
[EU] SnowDiablo [X2] ONE GRID FPS+SMALL MAPEU · trio · 2x · weekly · 3 on average
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03
#4 BroRust X5/X10|MAX 2|WIPE 27.10|TP|KIT|LOOT+|SHOPEU · duo · 5x · weekly · 18 on average
29 / 100
04
ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+EU · groups of 60+ · 2x · weekly · 4 on average
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05
#1 BroRust X5/X10|MAX 3|WIPE 27.10|TP|KIT|LOOT+|SHOPEU · trio · 5x · weekly · 68 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea, and is it up?

At this moment CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea is online. About 6 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea show?

Average server fps over the last 48 hours is 436; the lowest was 316. Counted at its highest: 11,871 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 1,850 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?

With its EU tag, CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea lists itself in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 185.189.255.236:35400 is its address.

On which Rust version is CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea running?

Rust network protocol 2635 and build 168909 on Windows: that is what CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea runs. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?

26 of 50 slots on CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea are taken at the latest refresh. Averaged across seven days, the player count is 10, with a peak of 49. Averaged over the last 48 hours, the player count is highest at 10:00 UTC: 33 players.

What rank has been recorded for CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?

CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea also measures #408 in Europe on the same seven-day player-hour count, at #940 globally and in the top 4% of ranked servers. Ranked #73 among duo servers.

Wipe data

What is recorded on CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea on wipe day?

The recent wipes averaged a busiest count of 37 players. At 2 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 1.

What wipe schedule has been recorded for CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?

The prediction follows its tag, because too few wipes of CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea are on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 7 hours ago the current world was made. Its tags give a wipe schedule of one wipe a week.

Rules and settings

What settings and rules apply on CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?

CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea takes its gather rate from its name: 2x. A group tops out at 2 players (duo). It runs the battlefield game mode, fast PvP with kits and high rates. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Vanilla is the label it uses: rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.

What is the map for CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?

Seed 213202836 and size 1,000 define the procedural map CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: CHOYKA MAPS.

Lists and filters

On Rust Graphs, which lists and filters contain CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?

The Rust Graphs lists that carry CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea are: Servers with a 2x gather rate, Duo Rust servers, Europe servers, plotted, Modded Rust servers and Rust battlefield servers. It is returned by these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 2x; Players now: At least 10; Average players: 10+ on average.

Which meaning is attached to each tag on CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?

Tags published by CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts2 (Group limit): Team size is capped at 2; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^w (Weekly): The wipe cycle is one week; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^i (Battlefield): Kits and high rates drive fast PvP; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): The browser's listing places it under Europe. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea joined?

Connect with client.connect 185.189.255.236:35400: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://choyka.gamestores.app/#/app/store/ is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,^v,^i,EU,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players Slots: 50.
ts2
Group limit Team size is capped at 2.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly The wipe cycle is one week.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Gameplay

^i
Battlefield Kits and high rates drive fast PvP.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EU
Europe The browser's listing places it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded