DWG RG-S8259Server sheetchecked 17h ago
Dedicated Local Server
Offline 185.189.45.206:28015 checked 17h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 15:25 UTC2d ago | 1 | – | running | 1 |
| Tue 6 Oct, 19:38 UTC22d ago | 1 | – | 19.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is Dedicated Local Server, and is it online now?
Dedicated Local Server is offline at this moment; 17 hours ago is when it was last seen. For the last 7 full days the record is 13 of 168 hours up, 8% of the time. The first sighting of it by Rust Graphs was on 18 September 2026.
What location is recorded for Dedicated Local Server?
There is no region published by Dedicated Local Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 185.189.45.206:28015.
On which Rust version is Dedicated Local Server running?
Rust network protocol 2635 and build 168909 on Windows: that is what Dedicated Local Server runs. To join, your game must be on the same protocol; Steam handles the update.
Population
What does the population history show for Dedicated Local Server?
Dedicated Local Server is not responding at the latest refresh; the last record of it online is 17 hours ago. The seven-day mean is 1 players; the peak over the same period is 1. The 48-hour peak falls at 00:00 UTC, averaging 1 players.
Against other Rust servers, where is Dedicated Local Server placed?
Within the top 37% of all ranked servers: Dedicated Local Server at #8,259 for player hours, seven days recorded.
Wipe times
On Dedicated Local Server, what does the data show for wipe day?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for Dedicated Local Server?
The record of Dedicated Local Server's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 2 days 18 hours ago.
Rules and settings
What settings and rules apply on Dedicated Local Server?
No gather rate is stated in the name of Dedicated Local Server. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is off: that is Valve's anti-cheat.
Which map has Dedicated Local Server loaded?
Dedicated Local Server runs a procedural map, which the game generates.
Lists and filters
On Rust Graphs, which lists and filters contain Dedicated Local Server?
The Rust Graphs lists that carry Dedicated Local Server are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
On Dedicated Local Server, what is meant by each tag?
The game's server browser reads these tags from Dedicated Local Server: gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
What is the way to connect to Dedicated Local Server?
Enter client.connect 185.189.45.206:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp1
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.