StatusLive Servers online11,705 Players41,937 Populated3,034 Wiped · 3 h101 Interval5 min Date29 OCT 2026

DWG RG-S2720Server sheetchecked 1d ago

RUST GAMES

Offline 185.192.124.4:7028 checked 1d ago

moddedoxide
Connect
Players now 3/ 40 8% full
7-day average2peak 6
Rank#2,720top 12%
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
0246802:0006:0010:0015:0019:0023:00

Hourly average and peak, UTC.

Fig. 1Players on RUST GAMES
Fig. 2

Server performance

0510152002:0006:0010:0015:0019:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak5players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctWed 21 OctFri 16 Oct
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 5, 26 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 00:59 UTC2d ago – – running 2
Sun 25 Oct, 23:21 UTC3d ago 5 – 1.1 days 0
Wed 21 Oct, 21:34 UTC7d ago 6 held half 4.1 days 0
Fri 16 Oct, 20:24 UTC12d ago 4 held half 5 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ShockRust | Blue | NoLimitno group limit · 155 on average
31 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
132 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
32 / 225
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average
23 / 700
05
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
5 / 200
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
4 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for RUST GAMES, and is it up?

Last seen 25 hours ago; right now RUST GAMES is offline. Counted from its reported uptime, the last restart was about 7 minutes ago. 144 of 168 hours up over the last 7 full days, which is 86% of the time. The first sighting of it by Rust Graphs was on 2 October 2026.

How does RUST GAMES perform, as measured?

10 server fps on average over the last 48 hours, and never under 5. Counted at its highest: 48,455 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,264 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is RUST GAMES hosted?

No region is published by RUST GAMES. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 185.192.124.4:7028.

What Rust version is recorded for RUST GAMES?

Rust network protocol 2635 and build 168909 on Linux: that is what RUST GAMES runs. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on RUST GAMES?

RUST GAMES is not responding at the latest refresh; the last record of it online is 25 hours ago. The seven-day mean is 2 players; the peak over the same period is 6. Averaged over the last 48 hours, the player count is highest at 02:00 UTC: 5 players.

Against other Rust servers, where is RUST GAMES placed?

Player hours over seven days place RUST GAMES at #2,720, within the top 12% of ranked servers.

Wipe times

On RUST GAMES, what does the data show for wipe day?

An average of 5 players was recorded at the busiest point of its recent wipes. At 26 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.

What wipe schedule has been recorded for RUST GAMES?

RUST GAMES wipes at times that follow no pattern, so no next wipe can be predicted. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 2 days ago.

Map and rules

What settings and rules apply on RUST GAMES?

No gather rate is stated in the name of RUST GAMES. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

Which map has RUST GAMES loaded?

Size 3,000 with seed 1: that is the procedural map RUST GAMES runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does RUST GAMES appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry RUST GAMES are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meaning is attached to each tag on RUST GAMES?

The game's server browser reads these tags from RUST GAMES: gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join RUST GAMES?

Enter client.connect 185.192.124.4:7028 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp40
Max players The slot count is 40.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded