DWG RG-S2846Server sheetchecked 3d ago
Test Server
Offline 185.203.152.138:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 13% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 08:43 UTC11d ago | – | – | running | 50 |
| Wed 7 Oct, 12:09 UTC22d ago | 50 | – | 10.9 days | 50 |
| Thu 1 Oct, 19:17 UTC FW27d ago | 93 | held half | 5.7 days | 91 |
| Sat 26 Sep, 09:22 UTC33d ago | 1 | held half | 5.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is Test Server, and is it online now?
Last seen 3 days 19 hours ago; right now Test Server is offline. 4 of 168 hours up over the last 7 full days, which is 2% of the time. First seen by Rust Graphs on 23 September 2026.
In which location is Test Server hosted?
No region is published by Test Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 185.203.152.138:28015.
On which Rust version is Test Server running?
On Windows, Test Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Player data
What player count is recorded on Test Server?
Test Server is not responding at the latest refresh; the last record of it online is 3 days 19 hours ago. The seven-day mean is 50 players; the peak over the same period is 50.
Against other Rust servers, where is Test Server placed?
Player hours over seven days place Test Server at #2,846, within the top 13% of ranked servers.
Schedules
On Test Server, what does the data show for wipe day?
An average of 48 players was recorded at the busiest point of its recent wipes. Half that peak was held until the next wipe in 100% of its recent wipes.
On Test Server, when do wipes occur?
There is no next wipe to predict at Test Server, which wipes at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 11 days 3 hours ago.
Rules and settings
What settings and rules apply on Test Server?
Gather rate for Test Server: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. VAC is off: that is Valve's anti-cheat.
Filters
Where does Test Server appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Test Server: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Players now: At least 50; Average players: 50+ on average.
On Test Server, what is meant by each tag?
Tags published by Test Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
By what method do you join Test Server?
Enter client.connect 185.203.152.138:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.