StatusLive Servers online11,615 Players32,207 Populated2,774 Wiped · 3 h66 Interval5 min Date29 OCT 2026

DWG RG-S15195Server sheetchecked 14d ago

[WILDCORE] EU 2X | TEST | WIPE 10 OCT

Offline EU 185.207.139.27:28015 checked 14d ago

2x trio weekly wipes vanilla
Connect
Players now 0/ 2 0% full
7-day average0peak –
Rank#15,195top 70% · #2586 in EU
Last wipe14d agoweekly schedule
Next wipe6d 15hWed 4 Nov, 21:12 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on [WILDCORE] EU 2X | TEST | WIPE 10 OCT
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct7 Oct10 Oct14 Oct17 Oct21 Oct

Top 70% of all ranked servers, top 88% in EU, and #529 of the trio servers (top 83%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Wednesday 4 November, 21:12 UTC, in 6d 15h. Its weekly schedule tag · low confidence

usual gap3.5 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 6d 15hWed 4 Nov, 21:12 UTC
  2. 7d 13hThu 5 Nov, 19:00 UTCFW
  3. 13d 15hWed 11 Nov, 21:12 UTC
  4. 20d 15hWed 18 Nov, 21:12 UTC
  5. 27d 15hWed 25 Nov, 21:12 UTC
  6. 34d 15hWed 2 Dec, 21:12 UTC
  7. 35d 13hThu 3 Dec, 19:00 UTCFW
  8. 41d 15hWed 9 Dec, 21:12 UTC

The first 48 hours of its last wipes

Wed 14 OctThu 8 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 21:12 UTC14d ago 0 – running 0
Thu 8 Oct, 08:58 UTC20d ago 0 – 6.5 days 0
Sun 4 Oct, 20:29 UTC24d ago 1 – 3.5 days 0
Sat 3 Oct, 23:05 UTC25d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10EU · trio · 2x · weekly · 255 on average
8 / 500
02
WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPEDEU · trio · 2x · weekly · 233 on average
18 / 200
03
Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | PyccкийEU · trio · 2x · weekly · 176 on average
29 / 100
04
Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Baйп 26.10EU · trio · 2x · weekly · 134 on average
53 / 300
05
MIRAGE RUST | MONDAY SOLO/DUO/TRIO 2x | Wipe 26.10EU · trio · 2x · weekly · 132 on average
16 / 350
06
[EU] Stevious 2x | Solo/Duo/Trio | 22/10EU · trio · 2x · weekly · 69 on average
0 / 150
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for [WILDCORE] EU 2X | TEST | WIPE 10 OCT, and is it up?

[WILDCORE] EU 2X | TEST | WIPE 10 OCT is offline at this moment; 14 days 8 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 3 October 2026.

What location is recorded for [WILDCORE] EU 2X | TEST | WIPE 10 OCT?

In Europe [WILDCORE] EU 2X | TEST | WIPE 10 OCT lists itself, tagged EU. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 185.207.139.27:28015 is its address.

What Rust version is recorded for [WILDCORE] EU 2X | TEST | WIPE 10 OCT?

On Linux, [WILDCORE] EU 2X | TEST | WIPE 10 OCT runs Rust network protocol 2634 and build 167781. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on [WILDCORE] EU 2X | TEST | WIPE 10 OCT?

The latest refresh records [WILDCORE] EU 2X | TEST | WIPE 10 OCT as offline, last seen 14 days 8 hours ago.

In the rankings, which position does [WILDCORE] EU 2X | TEST | WIPE 10 OCT hold?

The same seven-day player-hour count places [WILDCORE] EU 2X | TEST | WIPE 10 OCT at #2,586 within Europe, #15,195 across all ranked servers and in the top 70% of them. #529 against other trio servers.

Wipe data

On [WILDCORE] EU 2X | TEST | WIPE 10 OCT, what does the data show for wipe day?

The recent wipes averaged a busiest count of 0 players. At 0 hours after the latest wipe the crowd was at its peak.

On [WILDCORE] EU 2X | TEST | WIPE 10 OCT, when do wipes occur?

Too few of [WILDCORE] EU 2X | TEST | WIPE 10 OCT's wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. Wednesday 4 November at 21:12 UTC is the date its next wipe is due. The current world has been in use since 14 days 8 hours ago. A wipe every week is the schedule its tags set out.

Map and rules

Which settings does [WILDCORE] EU 2X | TEST | WIPE 10 OCT run, and what rules?

2x gather is stated in the name of [WILDCORE] EU 2X | TEST | WIPE 10 OCT. A group tops out at 3 players (trio). survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. Vanilla is the label it uses: facepunch's game, unaltered: rates, kits and rules are as shipped. VAC is on: that is Valve's anti-cheat.

What is the map for [WILDCORE] EU 2X | TEST | WIPE 10 OCT?

A procedural map, generated by the game, is what [WILDCORE] EU 2X | TEST | WIPE 10 OCT runs.

Lists and filters

Where does [WILDCORE] EU 2X | TEST | WIPE 10 OCT appear among the Rust Graphs lists and filters?

On Rust Graphs, [WILDCORE] EU 2X | TEST | WIPE 10 OCT is placed in these lists: Servers with a 2x gather rate, Europe servers, plotted, Rust community servers, plotted, Trio Rust servers, plotted live and Vanilla Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: Trio; Wipe schedule: Weekly; Gather rate: 2x.

On [WILDCORE] EU 2X | TEST | WIPE 10 OCT, what is meant by each tag?

The game's server browser reads these tags from [WILDCORE] EU 2X | TEST | WIPE 10 OCT: gmrust (Game mode): Standard survival, as Rust plays; mp2 (Max players): The slot count is 2; ts3 (Group limit): The team limit is 3; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^w (Weekly): A wipe occurs every week; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; EU (Europe): The browser's listing places it under Europe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is [WILDCORE] EU 2X | TEST | WIPE 10 OCT joined?

Connect with client.connect 185.207.139.27:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs167781,ts3

Game

gmrust
Game mode Standard survival, as Rust plays.
mp2
Max players The slot count is 2.
ts3
Group limit The team limit is 3.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly A wipe occurs every week.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Region

EU
Europe The browser's listing places it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded