DWG RG-S15863Server sheetchecked 20d ago
[WILDCORE] EU 2X | TEST | WEEKLY
Offline EU 185.207.139.27:28020 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 12:38 UTC, in 16h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for [WILDCORE] EU 2X | TEST | WEEKLY, and is it up?
The current state of [WILDCORE] EU 2X | TEST | WEEKLY is offline, with the last sighting 20 days 6 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 9 October 2026 is when Rust Graphs first saw it.
In which location is [WILDCORE] EU 2X | TEST | WEEKLY hosted?
In Europe [WILDCORE] EU 2X | TEST | WEEKLY lists itself, tagged EU. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 185.207.139.27:28020.
What Rust version is recorded for [WILDCORE] EU 2X | TEST | WEEKLY?
On Linux, [WILDCORE] EU 2X | TEST | WEEKLY runs Rust network protocol 2634 and build 167398. The same protocol is required for joining, and Steam updates your game to it.
Population
What does the population history show for [WILDCORE] EU 2X | TEST | WEEKLY?
The latest refresh records [WILDCORE] EU 2X | TEST | WEEKLY as offline, last seen 20 days 6 hours ago.
What rank has been recorded for [WILDCORE] EU 2X | TEST | WEEKLY?
[WILDCORE] EU 2X | TEST | WEEKLY also measures #2,539 in Europe on the same seven-day player-hour count, at #15,863 globally and in the top 72% of ranked servers.
Wipe data
What wipe schedule has been recorded for [WILDCORE] EU 2X | TEST | WEEKLY?
Estimated from weekly: 7 days after its last wipe is when [WILDCORE] EU 2X | TEST | WEEKLY's next wipe falls. It is due to wipe next on Friday 30 October at 12:38 UTC. The current world has been in use since 20 days 7 hours ago. Its tags give a wipe schedule of one wipe a week.
Settings
What settings and rules apply on [WILDCORE] EU 2X | TEST | WEEKLY?
2x gather is stated in the name of [WILDCORE] EU 2X | TEST | WEEKLY. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. Vanilla is the label it uses: no changed rates, kits or rules: the game as Facepunch ships it. VAC is on: that is Valve's anti-cheat.
On which map is [WILDCORE] EU 2X | TEST | WEEKLY played?
A procedural map, generated by the game, is what [WILDCORE] EU 2X | TEST | WEEKLY runs.
Lists and filters
Where does [WILDCORE] EU 2X | TEST | WEEKLY appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry [WILDCORE] EU 2X | TEST | WEEKLY are: Servers with a 2x gather rate, Europe servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
Which meaning is attached to each tag on [WILDCORE] EU 2X | TEST | WEEKLY?
gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): Build: 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^w (Weekly): A wipe occurs every week; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon; EU (Europe): The browser's listing places it under Europe are the tags [WILDCORE] EU 2X | TEST | WEEKLY publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
By what method do you join [WILDCORE] EU 2X | TEST | WEEKLY?
Connect with client.connect 185.207.139.27:28020: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp50,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmrust,cs167398,ts8
Game
gmrust
mp50
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.