StatusLive Servers online11,854 Players99,188 Populated3,861 Wiped · 3 h532 Interval5 min Date29 OCT 2026

DWG RG-S15863Server sheetchecked 20d ago

[WILDCORE] EU 2X | TEST | WEEKLY

Offline EU 185.207.139.27:28020 checked 20d ago

2x weekly wipes vanillamoddedcarbon
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,863top 72% · #2539 in EU
Last wipe20d agoweekly schedule
Next wipe16hFri 30 Oct, 12:38 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on [WILDCORE] EU 2X | TEST | WEEKLY
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Friday 30 October, 12:38 UTC, in 16h. Weekly: 7 days after its last wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for [WILDCORE] EU 2X | TEST | WEEKLY, and is it up?

The current state of [WILDCORE] EU 2X | TEST | WEEKLY is offline, with the last sighting 20 days 6 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 9 October 2026 is when Rust Graphs first saw it.

In which location is [WILDCORE] EU 2X | TEST | WEEKLY hosted?

In Europe [WILDCORE] EU 2X | TEST | WEEKLY lists itself, tagged EU. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 185.207.139.27:28020.

What Rust version is recorded for [WILDCORE] EU 2X | TEST | WEEKLY?

On Linux, [WILDCORE] EU 2X | TEST | WEEKLY runs Rust network protocol 2634 and build 167398. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for [WILDCORE] EU 2X | TEST | WEEKLY?

The latest refresh records [WILDCORE] EU 2X | TEST | WEEKLY as offline, last seen 20 days 6 hours ago.

What rank has been recorded for [WILDCORE] EU 2X | TEST | WEEKLY?

[WILDCORE] EU 2X | TEST | WEEKLY also measures #2,539 in Europe on the same seven-day player-hour count, at #15,863 globally and in the top 72% of ranked servers.

Wipe data

What wipe schedule has been recorded for [WILDCORE] EU 2X | TEST | WEEKLY?

Estimated from weekly: 7 days after its last wipe is when [WILDCORE] EU 2X | TEST | WEEKLY's next wipe falls. It is due to wipe next on Friday 30 October at 12:38 UTC. The current world has been in use since 20 days 7 hours ago. Its tags give a wipe schedule of one wipe a week.

Settings

What settings and rules apply on [WILDCORE] EU 2X | TEST | WEEKLY?

2x gather is stated in the name of [WILDCORE] EU 2X | TEST | WEEKLY. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. Vanilla is the label it uses: no changed rates, kits or rules: the game as Facepunch ships it. VAC is on: that is Valve's anti-cheat.

On which map is [WILDCORE] EU 2X | TEST | WEEKLY played?

A procedural map, generated by the game, is what [WILDCORE] EU 2X | TEST | WEEKLY runs.

Lists and filters

Where does [WILDCORE] EU 2X | TEST | WEEKLY appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry [WILDCORE] EU 2X | TEST | WEEKLY are: Servers with a 2x gather rate, Europe servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

Which meaning is attached to each tag on [WILDCORE] EU 2X | TEST | WEEKLY?

gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): Build: 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^w (Weekly): A wipe occurs every week; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon; EU (Europe): The browser's listing places it under Europe are the tags [WILDCORE] EU 2X | TEST | WEEKLY publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join [WILDCORE] EU 2X | TEST | WEEKLY?

Connect with client.connect 185.207.139.27:28020: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167398
Build Build: 167398.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly A wipe occurs every week.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Region

EU
Europe The browser's listing places it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded