DWG RG-S15858Server sheetchecked 19d ago
Testing
Offline 185.207.214.206:35555 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is Testing online, and what uptime has been recorded?
Testing is offline at this moment; 19 days 3 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 5 October 2026.
What location is recorded for Testing?
A region is not published by Testing. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 185.207.214.206:35555.
On which Rust version is Testing running?
Rust network protocol 2634 and build 166652 on Linux: that is what Testing runs. The same protocol is required for joining, and Steam updates your game to it.
Player data
What does the population history show for Testing?
The latest refresh records Testing as offline, last seen 19 days 3 hours ago.
Against other Rust servers, where is Testing placed?
Over the last seven days, Testing records #15,858 for player hours: the top 72% of all ranked servers.
Wipe times
What wipe schedule has been recorded for Testing?
Testing's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 24 days 9 hours ago.
Rules and settings
Which settings does Testing run, and what rules?
Gather rate for Testing: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Carbon. Vanilla is the label it uses: no changed rates, kits or rules: the game as Facepunch ships it. VAC is on: that is Valve's anti-cheat.
On which map is Testing played?
Testing runs a procedural map of size 1,024 with seed 78941876, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: CraggyIsland.
Tags
On Rust Graphs, which lists and filters contain Testing?
The Rust Graphs lists that carry Testing are: Modded Rust servers. It is returned by these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
On Testing, what is meant by each tag?
gmvanilla (Game mode): This is vanilla survival; mp40 (Max players): Slots: 40; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): Build: 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon are the tags Testing publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
What is the way to connect to Testing?
Enter client.connect 185.207.214.206:35555 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs166652,ts8
Game
gmvanilla
mp40
ts8
v2634
cs166652
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.