StatusLive Servers online11,694 Players52,148 Populated3,104 Wiped · 3 h108 Interval5 min Date30 OCT 2026

DWG RG-S0251Server sheetchecked 11m ago

ShockRust | Green | MAX 4

Online 185.207.214.212:35400 checked 11m ago

moddedoxide
Connect
Players now 10/ 250 4% full
7-day average76peak 174
Rank#251top 1%
Last wipe6d agono schedule published
Next wipe10hFri 30 Oct, 12:56 UTC
Fig. 1

Players

AveragePeak
05010015020002:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Fig. 1Players on ShockRust | Green | MAX 4
Fig. 2

Server performance

010020030040002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep8 Oct15 Oct23 Oct30 Oct

Top 1% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 12:56 UTC, in 10h. Every Friday at 12:56 UTC · medium confidence

usual gap7 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak160players, last three wipes
crowd held0%else halves by day 6

Coming wipes

  1. 10hFri 30 Oct, 12:56 UTC
  2. 6d 17hThu 5 Nov, 19:00 UTCFW
  3. 7d 10hFri 6 Nov, 12:56 UTC
  4. 14d 10hFri 13 Nov, 12:56 UTC
  5. 21d 10hFri 20 Nov, 12:56 UTC
  6. 28d 10hFri 27 Nov, 12:56 UTC
  7. 34d 17hThu 3 Dec, 19:00 UTCFW
  8. 35d 10hFri 4 Dec, 12:56 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
050100150200+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 174, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 12:56 UTC6d ago 174 – running 32
Fri 16 Oct, 12:52 UTC13d ago 167 halved by day 6 7 days 43
Fri 9 Oct, 12:51 UTC20d ago 140 halved by day 6 7 days 0
Fri 9 Oct, 06:28 UTC20d ago 140 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
121 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average
34 / 225
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average
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05
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average
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06
RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is ShockRust | Green | MAX 4 online, and what uptime has been recorded?

ShockRust | Green | MAX 4 is up at this moment. The uptime it reports puts the last restart at about 20 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 23 September 2026.

What does the recorded performance of ShockRust | Green | MAX 4 show?

159 server fps on average over the last 48 hours, and never under 103. Counted at its highest: 206,171 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,042 MB. Players feel low fps and a climbing entity count as lag.

In which location is ShockRust | Green | MAX 4 hosted?

There is no region published by ShockRust | Green | MAX 4. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 185.207.214.212:35400.

On which Rust version is ShockRust | Green | MAX 4 running?

The platform is Linux and the version is Rust network protocol 2556 and build 104046 on ShockRust | Green | MAX 4. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for ShockRust | Green | MAX 4?

10 of 250 slots on ShockRust | Green | MAX 4 are taken at the latest refresh. Averaged across seven days, the player count is 76, with a peak of 174. Over the last 48 hours the busiest hour was 15:00 UTC, at an average of 118 players.

What rank has been recorded for ShockRust | Green | MAX 4?

Player hours over seven days place ShockRust | Green | MAX 4 at #251, within the top 1% of ranked servers.

Wipe times

On ShockRust | Green | MAX 4, what does the data show for wipe day?

An average of 160 players was recorded at the busiest point of its recent wipes. 2 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 6.

Which times and days are wipes plotted at on ShockRust | Green | MAX 4?

Wipes at ShockRust | Green | MAX 4 take place every Friday at 12:56 UTC. Friday 30 October at 12:56 UTC is the date its next wipe is due. The world it runs now was made 6 days 12 hours ago.

Rules and settings

What settings and rules apply on ShockRust | Green | MAX 4?

Gather rate for ShockRust | Green | MAX 4: not stated in the name. No group limit is published. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for ShockRust | Green | MAX 4?

Size 3,250 with seed 2147483647: that is the procedural map ShockRust | Green | MAX 4 runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain ShockRust | Green | MAX 4?

These Rust Graphs lists include ShockRust | Green | MAX 4: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week; Players now: At least 10; Average players: 50+ on average.

Which meaning is attached to each tag on ShockRust | Green | MAX 4?

Tags published by ShockRust | Green | MAX 4, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp250 (Max players): Slots: 250; v2556 (Protocol): To join, your game must be on protocol 2556; cs104046 (Build): Build: 104046; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is ShockRust | Green | MAX 4 joined?

Enter client.connect 185.207.214.212:35400 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://shockproject.pro is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp250,ptrak,$r?,v2556,gmrust,cs104046,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp250
Max players Slots: 250.
v2556
Protocol To join, your game must be on protocol 2556.
cs104046
Build Build: 104046.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded