DWG RG-S0277Server sheetchecked 8m ago
Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий
Online 185.207.214.21:10000 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 1% of all ranked servers, and #29 of the duo servers (top 7%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 10:01 UTC, in 13h. Every Friday at 10:01 UTC · high confidence
Coming wipes
- 13hFri 30 Oct, 10:01 UTC
- 6d 22hThu 5 Nov, 19:00 UTCFW
- 7d 13hFri 6 Nov, 10:01 UTC
- 14d 13hFri 13 Nov, 10:01 UTC
- 21d 13hFri 20 Nov, 10:01 UTC
- 28d 13hFri 27 Nov, 10:01 UTC
- 34d 22hThu 3 Dec, 19:00 UTCFW
- 35d 13hFri 4 Dec, 10:01 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 235, 9 hours in, with 18 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 10:01 UTC6d ago | 235+18 queue | – | running | 18 |
| Fri 16 Oct, 10:02 UTC13d ago | 215 | halved by day 3 | 7 days | 10 |
| Fri 9 Oct, 10:03 UTC20d ago | 204 | halved by day 3 | 7 days | 2 |
| Fri 2 Oct, 10:04 UTC27d ago | 236+41 queue | halved by day 3 | 7 days | 16 |
| Fri 25 Sep, 10:01 UTC34d ago | 189 | halved by day 3 | 7 days | 12 |
| Fri 18 Sep, 10:01 UTC41d ago | 213 | halved by day 3 | 7 days | 17 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий, and is it up?
At this moment Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий is online. Counted from its reported uptime, the last restart was about 5 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
What does the recorded performance of Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий show?
Average server fps over the last 48 hours is 48; the lowest was 48. Counted at its highest: 160,092 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,943 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?
No region tag is published by Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий, but its name points to Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 185.207.214.21:10000.
On which Rust version is Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий running?
On Windows, Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Player data
What player count is recorded on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?
Current player count on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий: 15, of 100 slots. The seven-day mean is 68 players; the peak over the same period is 235. The 48-hour peak falls at 14:00 UTC, averaging 54 players.
Against other Rust servers, where is Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий placed?
Over the last seven days, Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий records #277 for player hours: the top 1% of all ranked servers. #29 against other duo servers.
Schedules
What happens on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий on the day of a wipe?
An average of 218 players was recorded at the busiest point of its recent wipes. 9 hours after the latest wipe the crowd peaked, with 18 further players waiting in the queue. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 3.
What wipe schedule has been recorded for Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?
Wipes at Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий take place every Friday at 10:01 UTC. On Friday 30 October at 10:01 UTC its next wipe is due. 6 days 10 hours ago the current world was made. The tags state a weekly wipe schedule.
Settings
Which rules and settings are recorded for Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?
Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий takes its gather rate from its name: 2x. 2 players per group at most (duo). It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
On which map is Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий played?
Size 4,000 with seed 1337: that is the procedural map Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: BAЙП ЧEPEЗ 14 Ч..
Filters
Where does Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий are: Servers with a 2x gather rate, Duo Rust servers, Europe servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10; Average players: 50+ on average.
On Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий, what is meant by each tag?
The game's server browser reads these tags from Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): Slots: 100; ts2 (Group limit): Teams hold no more than 2; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^w (Weekly): A wipe occurs every week; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; jp0 (Custom tag): A non-standard tag, set by the owner or a plugin. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Who is the operator of Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?
The same operator most likely runs Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий and 35 other servers we track, since all publish a magicrust.gg hostname.
Connect
By what method do you join Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?
Enter client.connect 185.207.214.21:10000 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://magicrust.gg/serv12 is its website.
Server tags
Published as mp100,ptrak,jp0,$r?,v2635,^w,gmrust,cs168909,ts2,^o^z
Game
gmrust
mp100
ts2
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Other
jp0
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
