StatusLive Servers online11,835 Players97,516 Populated3,868 Wiped · 3 h532 Interval5 min Date29 OCT 2026

DWG RG-S0277Server sheetchecked 8m ago

Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий

Online 185.207.214.21:10000 checked 8m ago

2x duo weekly wipes moddedoxide
Connect
Players now 15/ 100 15% full
7-day average68peak 235
Rank#277top 1%
Last wipe6d agoweekly schedule
Next wipe13hFri 30 Oct, 10:01 UTC
Fig. 1

Players

AveragePeak
02040608021:0005:0013:0023:0007:0019:00

Hourly average and peak, UTC.

Fig. 1Players on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий
Fig. 2

Server performance

02040608021:0005:0013:0023:0007:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 1% of all ranked servers, and #29 of the duo servers (top 7%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 10:01 UTC, in 13h. Every Friday at 10:01 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak218players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 13hFri 30 Oct, 10:01 UTC
  2. 6d 22hThu 5 Nov, 19:00 UTCFW
  3. 7d 13hFri 6 Nov, 10:01 UTC
  4. 14d 13hFri 13 Nov, 10:01 UTC
  5. 21d 13hFri 20 Nov, 10:01 UTC
  6. 28d 13hFri 27 Nov, 10:01 UTC
  7. 34d 22hThu 3 Dec, 19:00 UTCFW
  8. 35d 13hFri 4 Dec, 10:01 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
0100200300400+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 235, 9 hours in, with 18 in the queue.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 10:01 UTC6d ago 235+18 queue – running 18
Fri 16 Oct, 10:02 UTC13d ago 215 halved by day 3 7 days 10
Fri 9 Oct, 10:03 UTC20d ago 204 halved by day 3 7 days 2
Fri 2 Oct, 10:04 UTC27d ago 236+41 queue halved by day 3 7 days 16
Fri 25 Sep, 10:01 UTC34d ago 189 halved by day 3 7 days 12
Fri 18 Sep, 10:01 UTC41d ago 213 halved by day 3 7 days 17

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
WARBANDITS.GG EU 2X |Solo/Duo|X2 JUST WIPEDEU · duo · 2x · weekly · 207 on average
299 / 325
02
Blood Rust - Pink [duo, x2]EU · duo · 2x · weekly · 83 on average
133 / 200
03
Blood Rust - Red [duo, x2]EU · duo · 2x · weekly · 70 on average
21 / 200
04
Bestrust Solo/Duo 2x #2 | JUST FULLWIPED 28.10 10/28EU · duo · 2x · weekly · 50 on average
31 / 200
05
Bestrust Solo/Duo 2x | JUST FULLWIPED 29.10 10/29EU · duo · 2x · weekly · 45 on average
231 / 250
06
MIRAGE RUST | FRIDAY SOLO/DUO 2x | Wipe 23.10EU · duo · 2x · weekly · 40 on average
2 / 350
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий, and is it up?

At this moment Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий is online. Counted from its reported uptime, the last restart was about 5 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий show?

Average server fps over the last 48 hours is 48; the lowest was 48. Counted at its highest: 160,092 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,943 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

No region tag is published by Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий, but its name points to Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 185.207.214.21:10000.

On which Rust version is Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий running?

On Windows, Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

Current player count on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий: 15, of 100 slots. The seven-day mean is 68 players; the peak over the same period is 235. The 48-hour peak falls at 14:00 UTC, averaging 54 players.

Against other Rust servers, where is Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий placed?

Over the last seven days, Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий records #277 for player hours: the top 1% of all ranked servers. #29 against other duo servers.

Schedules

What happens on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий on the day of a wipe?

An average of 218 players was recorded at the busiest point of its recent wipes. 9 hours after the latest wipe the crowd peaked, with 18 further players waiting in the queue. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 3.

What wipe schedule has been recorded for Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

Wipes at Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий take place every Friday at 10:01 UTC. On Friday 30 October at 10:01 UTC its next wipe is due. 6 days 10 hours ago the current world was made. The tags state a weekly wipe schedule.

Settings

Which rules and settings are recorded for Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий takes its gather rate from its name: 2x. 2 players per group at most (duo). It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

On which map is Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий played?

Size 4,000 with seed 1337: that is the procedural map Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: BAЙП ЧEPEЗ 14 Ч..

Filters

Where does Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий are: Servers with a 2x gather rate, Duo Rust servers, Europe servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10; Average players: 50+ on average.

On Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий, what is meant by each tag?

The game's server browser reads these tags from Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): Slots: 100; ts2 (Group limit): Teams hold no more than 2; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^w (Weekly): A wipe occurs every week; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; jp0 (Custom tag): A non-standard tag, set by the owner or a plugin. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Who is the operator of Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

The same operator most likely runs Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий and 35 other servers we track, since all publish a magicrust.gg hostname.

Connect

By what method do you join Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

Enter client.connect 185.207.214.21:10000 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://magicrust.gg/serv12 is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,jp0,$r?,v2635,^w,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players Slots: 100.
ts2
Group limit Teams hold no more than 2.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^w
Weekly A wipe occurs every week.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Other

jp0
Custom tag A non-standard tag, set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded