StatusLive Servers online11,817 Players84,577 Populated3,660 Wiped · 3 h389 Interval5 min Date29 OCT 2026

DWG RG-S0271Server sheetchecked 13m ago

Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий

Online 185.207.214.22:20000 checked 13m ago

2x duo weekly wipes moddedoxide
Connect
Players now 10/ 100 10% full
7-day average69peak 236
Rank#271top 1%
Last wipe6d agoweekly schedule
Next wipe12hFri 30 Oct, 10:01 UTC
Fig. 1

Players

AveragePeak
02040608022:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Fig. 1Players on Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий
Fig. 2

Server performance

02040608022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 1% of all ranked servers, and #28 of the duo servers (top 7%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 10:01 UTC, in 12h. Every Friday at 10:01 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak234players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 12hFri 30 Oct, 10:01 UTC
  2. 6d 21hThu 5 Nov, 19:00 UTCFW
  3. 7d 12hFri 6 Nov, 10:01 UTC
  4. 14d 12hFri 13 Nov, 10:01 UTC
  5. 21d 12hFri 20 Nov, 10:01 UTC
  6. 28d 12hFri 27 Nov, 10:01 UTC
  7. 34d 21hThu 3 Dec, 19:00 UTCFW
  8. 35d 12hFri 4 Dec, 10:01 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
0100200300400+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 236, 7 hours in, with 24 in the queue.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 10:01 UTC6d ago 236+24 queue – running 18
Fri 16 Oct, 10:02 UTC13d ago 230+8 queue halved by day 3 7 days 7
Fri 9 Oct, 10:01 UTC20d ago 235+15 queue halved by day 3 7 days 6
Fri 2 Oct, 10:02 UTC27d ago 236+39 queue halved by day 3 7 days 35
Fri 25 Sep, 10:01 UTC34d ago 231+11 queue halved by day 3 7 days 12
Fri 18 Sep, 10:01 UTC41d ago 234+23 queue halved by day 3 7 days 12

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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226 / 275
02
Blood Rust - Pink [duo, x2]EU · duo · 2x · weekly · 84 on average
88 / 200
03
Blood Rust - Red [duo, x2]EU · duo · 2x · weekly · 70 on average
16 / 200
04
Bestrust Solo/Duo 2x #2 | JUST FULLWIPED 28.10 10/28EU · duo · 2x · weekly · 50 on average
20 / 200
05
Bestrust Solo/Duo 2x | JUST FULLWIPED 29.10 10/29EU · duo · 2x · weekly · 46 on average
158 / 250
06
MIRAGE RUST | FRIDAY SOLO/DUO 2x | Wipe 23.10EU · duo · 2x · weekly · 40 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий, and is it up?

At this moment Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий is online. The uptime it reports puts the last restart at about 14 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий perform, as measured?

Average server fps over the last 48 hours is 48; the lowest was 47. Counted at its highest: 184,857 entities, buildings, deployables and the rest of the world included. 5,005 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий?

Its name points to Europe, though Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий publishes no region tag. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 185.207.214.22:20000 is its address.

What Rust version is recorded for Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий?

Rust network protocol 2635 and build 168909 on Windows: that is what Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий?

At the last refresh, Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий recorded 10 players across 100 slots. Averaged across seven days, the player count is 69, with a peak of 236. Over the last 48 hours the busiest hour was 17:00 UTC, at an average of 44 players.

What rank has been recorded for Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий?

Player hours over seven days place Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий at #271, within the top 1% of ranked servers. #28 against other duo servers.

Wipe times

What is recorded on Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий on wipe day?

An average of 234 players was recorded at the busiest point of its recent wipes. With 24 more waiting in the queue, the crowd on the latest wipe peaked 7 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. By day 3 the crowd had fallen below half on the wipes where it did not hold.

Which times and days are wipes plotted at on Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий?

every Friday at 10:01 UTC is how Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий wipes. It is due to wipe next on Friday 30 October at 10:01 UTC. The world it runs now was made 6 days 11 hours ago. A wipe every week is the schedule its tags set out.

Settings

What settings and rules apply on Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий?

2x gather is stated in the name of Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий. A group tops out at 2 players (duo). survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий loaded?

Size 4,000 with seed 1337: that is the procedural map Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: BAЙП ЧEPEЗ 13 Ч..

Tags

On Rust Graphs, which lists and filters contain Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий?

The Rust Graphs lists that carry Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий are: Servers with a 2x gather rate, Duo Rust servers, Europe servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10; Average players: 50+ on average.

Which meaning is attached to each tag on Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий?

The game's server browser reads these tags from Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; ts2 (Group limit): Team size is capped at 2; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^w (Weekly): A wipe occurs every week; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; jp0 (Custom tag): Set by the owner or a plugin, not by standard Rust. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

By whom is Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий run?

The same operator most likely runs Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий and 35 other servers we track, since all publish a magicrust.gg hostname.

How to join

By what method do you join Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий?

Enter client.connect 185.207.214.22:20000 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://magicrust.gg/serv8.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,jp0,$r?,v2635,^w,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players Slots: 100.
ts2
Group limit Team size is capped at 2.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly A wipe occurs every week.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Other

jp0
Custom tag Set by the owner or a plugin, not by standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded