DWG RG-S15939Server sheetchecked 23d ago
Test Way
Offline 185.207.214.98:35050 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 14:44 UTC25d ago | 1 | – | running | 0 |
| Fri 2 Oct, 13:27 UTC27d ago | 1 | held half | 2.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is Test Way online, and what uptime has been recorded?
Test Way is offline at this moment; 23 days 18 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 15 September 2026 is when Rust Graphs first saw it.
In which location is Test Way hosted?
A region is not published by Test Way. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 185.207.214.98:35050 is its address.
On which Rust version is Test Way running?
On Linux, Test Way runs Rust network protocol 2634 and build 166652. Steam updates your game, which must be on the same protocol for you to join.
Player data
What does the population history show for Test Way?
Test Way is not responding at the latest refresh; the last record of it online is 23 days 18 hours ago.
What rank has been recorded for Test Way?
Over the last seven days, Test Way records #15,939 for player hours: the top 71% of all ranked servers.
Schedules
What is recorded on Test Way on wipe day?
The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.
On Test Way, when do wipes occur?
Too few wipes are on record for Test Way to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 24 days 21 hours ago.
Rules and settings
Which settings does Test Way run, and what rules?
No gather rate is stated in the name of Test Way. 100 players is the published group limit. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
Which map has Test Way loaded?
Size 3,750 with seed 1337: that is the procedural map Test Way runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The map is named as follows: Custom Map.
Tags
Where does Test Way appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Test Way are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on Test Way?
gmrust (Game mode): Survival in standard Rust style; mp500 (Max players): Slots: 500; ts100 (Group limit): The team limit is 100; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Test Way publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
How is Test Way joined?
Connect with client.connect 185.207.214.98:35050: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts100,^o^z
Game
gmrust
mp500
ts100
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.