StatusLive Servers online11,625 Players41,682 Populated3,017 Wiped · 3 h84 Interval5 min Date29 OCT 2026

DWG RG-S13793Server sheetchecked 23d ago

FPV TEST SERVER

Offline 185.209.15.183:28015 checked 23d ago

moddedoxide
Connect
Players now 1/ 2 50% full
7-day average0peak –
Rank#13,793top 61%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on FPV TEST SERVER
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep28 Sep2 Oct5 Oct9 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.7 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 9 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:54 UTC27d ago 2 – running 1
Thu 1 Oct, 16:17 UTC27d ago 2 – 0.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for FPV TEST SERVER, and is it up?

FPV TEST SERVER is offline at this moment; 23 days 16 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 25 September 2026 is when Rust Graphs first saw it.

What location is recorded for FPV TEST SERVER?

There is no region published by FPV TEST SERVER. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 185.209.15.183:28015 is its address.

What Rust version is recorded for FPV TEST SERVER?

Rust network protocol 2634 and build 166586 on Windows: that is what FPV TEST SERVER runs. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on FPV TEST SERVER?

No response from FPV TEST SERVER; the server was last seen 23 days 16 hours ago.

What rank has been recorded for FPV TEST SERVER?

Over the last seven days, FPV TEST SERVER records #13,793 for player hours: the top 61% of all ranked servers.

Wipe times

What is recorded on FPV TEST SERVER on wipe day?

At their busiest, its recent wipes drew 2 players on average. 9 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for FPV TEST SERVER?

The record of FPV TEST SERVER's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 27 days ago the current world was made.

Map and rules

What settings and rules apply on FPV TEST SERVER?

Gather rate for FPV TEST SERVER: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is off: that is Valve's anti-cheat.

On which map is FPV TEST SERVER played?

FPV TEST SERVER runs a procedural map, which the game generates.

Lists and filters

Where does FPV TEST SERVER appear among the Rust Graphs lists and filters?

These Rust Graphs lists include FPV TEST SERVER: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On FPV TEST SERVER, what is meant by each tag?

Tags published by FPV TEST SERVER, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp2 (Max players): The slot count is 2; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166586 (Build): Build: 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is FPV TEST SERVER joined?

In Rust, press F1 and type client.connect 185.209.15.183:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp2
Max players The slot count is 2.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs166586
Build Build: 166586.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded