StatusLive Servers online11,847 Players98,341 Populated3,870 Wiped · 3 h535 Interval5 min Date29 OCT 2026

DWG RG-S14638Server sheetchecked 3d ago

Local Turret Test

Offline 185.215.184.138:28015 checked 3d ago

moddedoxide
Connect
Players now 1/ 5 20% full
7-day average0peak 1
Rank#14,638top 66%
Last wipe4d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Local Turret Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 17:16 UTC4d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Local Turret Test, and is it online now?

Local Turret Test is offline at this moment; 3 days 12 hours ago is when it was last seen. For the last 3 full days the record is 1 of 72 hours up, 1% of the time. First seen by Rust Graphs on 25 October 2026.

In which location is Local Turret Test hosted?

There is no region published by Local Turret Test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 185.215.184.138:28015.

On which Rust version is Local Turret Test running?

Rust network protocol 2635 and build 168909 on Windows: that is what Local Turret Test runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on Local Turret Test?

No response from Local Turret Test; the server was last seen 3 days 12 hours ago. Averaged across seven days, the player count is 0, with a peak of 1.

What rank has been recorded for Local Turret Test?

Player hours over seven days place Local Turret Test at #14,638, within the top 66% of ranked servers.

Schedules

What happens on Local Turret Test on the day of a wipe?

At their busiest, its recent wipes drew 1 players on average. At 14 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on Local Turret Test?

Too few wipes are on record for Local Turret Test to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 4 days 3 hours ago.

Settings

Which rules and settings are recorded for Local Turret Test?

The name of Local Turret Test records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for Local Turret Test?

A procedural map, generated by the game, is what Local Turret Test runs.

Lists and filters

Where does Local Turret Test appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Local Turret Test: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on Local Turret Test?

gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): 5 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Local Turret Test publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is Local Turret Test joined?

Connect with client.connect 185.215.184.138:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp5
Max players 5 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded