DWG RG-S14638Server sheetchecked 3d ago
Local Turret Test
Offline 185.215.184.138:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 17:16 UTC4d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is Local Turret Test, and is it online now?
Local Turret Test is offline at this moment; 3 days 12 hours ago is when it was last seen. For the last 3 full days the record is 1 of 72 hours up, 1% of the time. First seen by Rust Graphs on 25 October 2026.
In which location is Local Turret Test hosted?
There is no region published by Local Turret Test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 185.215.184.138:28015.
On which Rust version is Local Turret Test running?
Rust network protocol 2635 and build 168909 on Windows: that is what Local Turret Test runs. To join, your game must be on the same protocol; Steam handles the update.
Population
What player count is recorded on Local Turret Test?
No response from Local Turret Test; the server was last seen 3 days 12 hours ago. Averaged across seven days, the player count is 0, with a peak of 1.
What rank has been recorded for Local Turret Test?
Player hours over seven days place Local Turret Test at #14,638, within the top 66% of ranked servers.
Schedules
What happens on Local Turret Test on the day of a wipe?
At their busiest, its recent wipes drew 1 players on average. At 14 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on Local Turret Test?
Too few wipes are on record for Local Turret Test to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 4 days 3 hours ago.
Settings
Which rules and settings are recorded for Local Turret Test?
The name of Local Turret Test records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for Local Turret Test?
A procedural map, generated by the game, is what Local Turret Test runs.
Lists and filters
Where does Local Turret Test appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Local Turret Test: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meaning is attached to each tag on Local Turret Test?
gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): 5 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Local Turret Test publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
How is Local Turret Test joined?
Connect with client.connect 185.215.184.138:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp5
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.