DWG RG-S7163Server sheetchecked 1d ago
Local Rust Test 4000
Offline 185.215.184.188:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 10:22 UTC3d ago | 1 | – | running | 1 |
| Sun 25 Oct, 17:16 UTC3d ago | 1 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for Local Rust Test 4000, and is it up?
Last seen 41 hours ago; right now Local Rust Test 4000 is offline. 20 of 72 hours up over the last 3 full days, which is 28% of the time. The first sighting of it by Rust Graphs was on 25 October 2026.
In which location is Local Rust Test 4000 hosted?
A region is not published by Local Rust Test 4000. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 185.215.184.188:28015 is its address.
On which Rust version is Local Rust Test 4000 running?
On Windows, Local Rust Test 4000 runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Counts
What does the population history show for Local Rust Test 4000?
Local Rust Test 4000 is not responding at the latest refresh; the last record of it online is 41 hours ago. The seven-day mean is 1 players; the peak over the same period is 1. The 48-hour peak falls at 22:00 UTC, averaging 1 players.
What rank has been recorded for Local Rust Test 4000?
Within the top 32% of all ranked servers: Local Rust Test 4000 at #7,163 for player hours, seven days recorded.
Wipe data
What happens on Local Rust Test 4000 on the day of a wipe?
The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.
On Local Rust Test 4000, when do wipes occur?
Local Rust Test 4000's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 3 days 5 hours ago.
Rules and settings
Which rules and settings are recorded for Local Rust Test 4000?
Gather rate for Local Rust Test 4000: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for Local Rust Test 4000?
A procedural map, generated by the game, is what Local Rust Test 4000 runs.
Filters
Where does Local Rust Test 4000 appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Local Rust Test 4000: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
On Local Rust Test 4000, what is meant by each tag?
The game's server browser reads these tags from Local Rust Test 4000: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
How is Local Rust Test 4000 joined?
Connect with client.connect 185.215.184.188:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.