StatusLive Servers online11,886 Players99,275 Populated3,950 Wiped · 3 h394 Interval5 min Date29 OCT 2026

DWG RG-S16853Server sheetchecked 29d ago

STAGING BRANCH - RUSTEAMEESTA

Offline 185.216.144.98:28080 checked 29d ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#16,853top 71%
Last wipe30d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on STAGING BRANCH - RUSTEAMEESTA
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Tue 29 SepThu 24 SepTue 15 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 13:59 UTC30d ago 0 – running 0
Thu 24 Sep, 16:00 UTC35d ago 0 – 4.9 days 0
Tue 15 Sep, 14:49 UTC44d ago 3 halved by day 1 9 days 0
Mon 14 Sep, 11:22 UTC45d ago 3 – 1.1 days 1
Sun 13 Sep, 19:43 UTC45d ago 3 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ShockRust | Blue | NoLimitno group limit · 150 on average
153 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
135 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
184 / 225
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
95 / 700
05
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average
240 / 700
06
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average
349 / 350
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is STAGING BRANCH - RUSTEAMEESTA online, and what uptime has been recorded?

STAGING BRANCH - RUSTEAMEESTA is offline at this moment; 29 days 21 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 13 September 2026.

What location is recorded for STAGING BRANCH - RUSTEAMEESTA?

There is no region published by STAGING BRANCH - RUSTEAMEESTA. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 185.216.144.98:28080.

What Rust version is recorded for STAGING BRANCH - RUSTEAMEESTA?

The platform is Windows and the version is Rust network protocol 2633 and build 165217 on STAGING BRANCH - RUSTEAMEESTA. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on STAGING BRANCH - RUSTEAMEESTA?

The latest refresh records STAGING BRANCH - RUSTEAMEESTA as offline, last seen 29 days 21 hours ago.

Against other Rust servers, where is STAGING BRANCH - RUSTEAMEESTA placed?

Over the last seven days, STAGING BRANCH - RUSTEAMEESTA records #16,853 for player hours: the top 71% of all ranked servers.

Wipe data

What is recorded on STAGING BRANCH - RUSTEAMEESTA on wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. On the wipes where it did not hold, the crowd dropped below half by day 1.

On STAGING BRANCH - RUSTEAMEESTA, when do wipes occur?

STAGING BRANCH - RUSTEAMEESTA wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 30 days 2 hours ago.

Map and rules

Which settings does STAGING BRANCH - RUSTEAMEESTA run, and what rules?

Gather rate for STAGING BRANCH - RUSTEAMEESTA: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for STAGING BRANCH - RUSTEAMEESTA?

Size 1,999 with seed 1578372894: that is the procedural map STAGING BRANCH - RUSTEAMEESTA runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does STAGING BRANCH - RUSTEAMEESTA appear among the Rust Graphs lists and filters?

These Rust Graphs lists include STAGING BRANCH - RUSTEAMEESTA: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on STAGING BRANCH - RUSTEAMEESTA?

gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): 165217 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags STAGING BRANCH - RUSTEAMEESTA publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is STAGING BRANCH - RUSTEAMEESTA joined?

Connect with client.connect 185.216.144.98:28080: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build 165217 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded