DWG RG-S15349Server sheetchecked 11m ago
That random server
Online 185.216.147.167:28080 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for That random server, and is it up?
That random server is up at this moment. Counted from its reported uptime, the last restart was about 20 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.
What does the recorded performance of That random server show?
Average server fps over the last 48 hours is 96; the lowest was 81. Counted at its highest: 90,952 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,656 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for That random server?
No region is published by That random server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 185.216.147.167:28080 is its address.
What Rust version is recorded for That random server?
On Windows, That random server runs Rust network protocol 2631 and build 158240. The same protocol is required for joining, and Steam updates your game to it.
Population
How many players are plotted on That random server?
At the last refresh, That random server recorded 0 players across 50 slots. Averaged across seven days, the player count is 0.
What rank has been recorded for That random server?
Within the top 69% of all ranked servers: That random server at #15,349 for player hours, seven days recorded.
Schedules
What wipe schedule has been recorded for That random server?
The record of That random server's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 98 days 9 hours ago.
Map and rules
Which rules and settings are recorded for That random server?
The name of That random server records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
What is the map for That random server?
Seed 5 and size 4,000 define the procedural map That random server generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
Where does That random server appear among the Rust Graphs lists and filters?
These Rust Graphs lists include That random server: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On That random server, what is meant by each tag?
The game's server browser reads these tags from That random server: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies; v2631 (Protocol): To join, your game must be on protocol 2631; cs158240 (Build): 158240 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
By what method do you join That random server?
In Rust, press F1 and type client.connect 185.216.147.167:28080 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z
Game
gmrust
mp50
ts8
v2631
cs158240
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.