StatusLive Servers online11,777 Players67,749 Populated3,536 Wiped · 3 h194 Interval5 min Date29 OCT 2026

DWG RG-S15961Server sheetchecked 22d ago

Local Dev Server

Offline 185.220.69.158:28015 checked 22d ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,961top 71%
Last wipe22d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Local Dev Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ShockRust | Blue | NoLimitno group limit · 149 on average
168 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
122 / 100
03
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
80 / 700
04
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
17 / 200
05
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
22 / 1000
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 83 on average
259 / 700
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Local Dev Server, and is it up?

Last seen 22 days 5 hours ago; right now Local Dev Server is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 7 October 2026.

In which location is Local Dev Server hosted?

There is no region published by Local Dev Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 185.220.69.158:28015 is its address.

On which Rust version is Local Dev Server running?

On Windows, Local Dev Server runs Rust network protocol 2634 and build 166652. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on Local Dev Server?

The latest refresh records Local Dev Server as offline, last seen 22 days 5 hours ago.

Against other Rust servers, where is Local Dev Server placed?

Over the last seven days, Local Dev Server records #15,961 for player hours: the top 71% of all ranked servers.

Wipe data

Which times and days are wipes plotted at on Local Dev Server?

Too few wipes are on record for Local Dev Server to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 22 days 12 hours ago.

Rules and settings

Which settings does Local Dev Server run, and what rules?

The name of Local Dev Server records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Tags

On Rust Graphs, which lists and filters contain Local Dev Server?

These Rust Graphs lists include Local Dev Server: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Local Dev Server, what is meant by each tag?

Tags published by Local Dev Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is Local Dev Server joined?

Enter client.connect 185.220.69.158:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded