StatusLive Servers online11,743 Players54,666 Populated3,375 Wiped · 3 h133 Interval5 min Date28 OCT 2026

DWG RG-S15408Server sheetchecked 15d ago

Rusty Legends 2x |EU Weekly|

Offline 185.228.82.6:25857 checked 15d ago

2x weekly wipes vanillamoddedoxide
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,408top 71%
Last wipe20d agoweekly schedule
Next wipe16hThu 29 Oct, 16:05 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rusty Legends 2x |EU Weekly|
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 16:05 UTC, in 16h. Its weekly schedule tag · low confidence

usual gap6.5 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 16hThu 29 Oct, 16:05 UTC
  2. 7d 19hThu 5 Nov, 19:00 UTCFW
  3. 14d 16hThu 12 Nov, 16:05 UTC
  4. 21d 16hThu 19 Nov, 16:05 UTC
  5. 28d 16hThu 26 Nov, 16:05 UTC
  6. 35d 19hThu 3 Dec, 19:00 UTCFW
  7. 42d 16hThu 10 Dec, 16:05 UTC

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 4, 46 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 16:05 UTC20d ago 4 – running 0
Thu 1 Oct, 21:40 UTC FW27d ago 3 halved by day 3 6.8 days 0
Fri 25 Sep, 15:08 UTC33d ago 3 halved by day 4 6.3 days 2
Thu 24 Sep, 16:52 UTC34d ago 4 – 0.9 days 0
Thu 17 Sep, 16:59 UTC41d ago 4 halved by day 2 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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92 / 1000
03
Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 276 on average
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Rusty Legends 2x |EU Weekly|, and is it up?

Rusty Legends 2x |EU Weekly| is offline at this moment; 15 days 18 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 13 September 2026.

What location is recorded for Rusty Legends 2x |EU Weekly|?

Europe is where the name of Rusty Legends 2x |EU Weekly| points, with no region tag published. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 185.228.82.6:25857.

On which Rust version is Rusty Legends 2x |EU Weekly| running?

On Linux, Rusty Legends 2x |EU Weekly| runs Rust network protocol 2634 and build 167398. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on Rusty Legends 2x |EU Weekly|?

The latest refresh records Rusty Legends 2x |EU Weekly| as offline, last seen 15 days 18 hours ago.

What rank has been recorded for Rusty Legends 2x |EU Weekly|?

Over the last seven days, Rusty Legends 2x |EU Weekly| records #15,408 for player hours: the top 71% of all ranked servers.

Schedules

What happens on Rusty Legends 2x |EU Weekly| on the day of a wipe?

An average of 3 players was recorded at the busiest point of its recent wipes. 46 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. By day 3 the crowd had fallen below half on the wipes where it did not hold.

On Rusty Legends 2x |EU Weekly|, when do wipes occur?

Its tag is followed for the prediction: too few of Rusty Legends 2x |EU Weekly|'s wipes are on record to confirm the schedule. Thursday 29 October at 16:05 UTC is the date its next wipe is due. 20 days 7 hours ago the current world was made. Its tags give a wipe schedule of one wipe a week.

Settings

Which rules and settings are recorded for Rusty Legends 2x |EU Weekly|?

Rusty Legends 2x |EU Weekly| takes its gather rate from its name: 2x. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Its own label is vanilla, meaning rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.

Which map has Rusty Legends 2x |EU Weekly| loaded?

Rusty Legends 2x |EU Weekly| runs a procedural map of size 4,250 with seed 1974468268, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain Rusty Legends 2x |EU Weekly|?

The Rust Graphs lists that carry Rusty Legends 2x |EU Weekly| are: Servers with a 2x gather rate, Europe servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

Which meaning is attached to each tag on Rusty Legends 2x |EU Weekly|?

Tags published by Rusty Legends 2x |EU Weekly|, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): 100 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^w (Weekly): A wipe occurs every week; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is Rusty Legends 2x |EU Weekly| joined?

Enter client.connect 185.228.82.6:25857 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://discord.com/invite/vm7GxusazH is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,^v,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players 100 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^w
Weekly A wipe occurs every week.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded