DWG RG-S10597Server sheetchecked 10m ago
CM - Rust Server
Online 185.231.25.21:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 21:53 UTC18d ago | 0 | – | running | 0 |
| Thu 8 Oct, 21:21 UTC20d ago | 0 | – | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for CM - Rust Server, and is it up?
Right now, CM - Rust Server is recorded as online. About 3 days 15 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 24 September 2026 is when Rust Graphs first saw it.
What does the recorded performance of CM - Rust Server show?
The last 48 hours give an average of 89 server fps and a floor of 68. Counted at its highest: 123,216 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,802 MB. What players feel as lag is low fps together with a climbing entity count.
In which location is CM - Rust Server hosted?
There is no region published by CM - Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 185.231.25.21:28015.
What Rust version is recorded for CM - Rust Server?
Rust network protocol 2635 and build 168909 on Linux: that is what CM - Rust Server runs. The same protocol is required for joining, and Steam updates your game to it.
Player data
How many players are plotted on CM - Rust Server?
At the last refresh, CM - Rust Server recorded 0 players across 10 slots. The seven-day mean is 0 players; the peak over the same period is 1. Averaged over the last 48 hours, the player count is highest at 20:00 UTC: 1 players.
What rank has been recorded for CM - Rust Server?
Over the last seven days, CM - Rust Server records #10,597 for player hours: the top 48% of all ranked servers.
Wipe data
What is recorded on CM - Rust Server on wipe day?
At their busiest, its recent wipes drew 0 players on average. At 0 hours after the latest wipe the crowd was at its peak.
On CM - Rust Server, when do wipes occur?
The record of CM - Rust Server's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 18 days 4 hours ago.
Map and rules
Which settings does CM - Rust Server run, and what rules?
The name of CM - Rust Server records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.
What is the map for CM - Rust Server?
Seed 430508 and size 4,500 define the procedural map CM - Rust Server generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
On Rust Graphs, which lists and filters contain CM - Rust Server?
The Rust Graphs lists that carry CM - Rust Server are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
On CM - Rust Server, what is meant by each tag?
Tags published by CM - Rust Server, and read by the game's server browser: gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
How is CM - Rust Server joined?
Connect with client.connect 185.231.25.21:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y
Game
gmvanilla
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.