DWG RG-S15318Server sheetchecked 10m ago
WasteLands RRP
Online 185.244.0.17:25876 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 34 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 05:04 UTC19d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for WasteLands RRP, and is it up?
Right now, WasteLands RRP is recorded as online. The uptime it reports puts the last restart at about 11 days 8 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 8 October 2026.
Is WasteLands RRP stable in the figures recorded?
233 server fps on average over the last 48 hours, and never under 203. Counted at its highest: 4,259 entities, buildings, deployables and the rest of the world included. 1,912 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for WasteLands RRP?
There is no region published by WasteLands RRP. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 185.244.0.17:25876 is its address.
What Rust version is recorded for WasteLands RRP?
On Linux, WasteLands RRP runs Rust network protocol 2634 and build 167584. To join, your game must be on the same protocol; Steam handles the update.
Population
What player count is recorded on WasteLands RRP?
0 of 600 slots on WasteLands RRP are taken at the latest refresh. The seven-day mean on this server is 0 players.
In the rankings, which position does WasteLands RRP hold?
Within the top 69% of all ranked servers: WasteLands RRP at #15,318 for player hours, seven days recorded.
Schedules
What is recorded on WasteLands RRP on wipe day?
At their busiest, its recent wipes drew 2 players on average. At 34 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for WasteLands RRP?
The record of WasteLands RRP's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 19 days 7 hours ago.
Rules and settings
Which settings does WasteLands RRP run, and what rules?
Gather rate for WasteLands RRP: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is off.
Which map has WasteLands RRP loaded?
WasteLands RRP runs a procedural map of size 1,000 with seed 1726006383, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
On Rust Graphs, which lists and filters contain WasteLands RRP?
The Rust Graphs lists that carry WasteLands RRP are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
On WasteLands RRP, what is meant by each tag?
Tags published by WasteLands RRP, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp600 (Max players): Slots: 600; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
How is WasteLands RRP joined?
Enter client.connect 185.244.0.17:25876 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp600,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y
Game
gmrust
mp600
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.